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Full Version: xKMod LIVE v1.1 - Final Release | Competitive Mod
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(06-25-2011, 13:41)Brawn Wrote: [ -> ]Any idea how to start unranked dedicated servers with the commandline.txt option: mp_xKModBETAv2_2 and use a custom config file? For example, i wanna use the german ESL BlackOps 5on5 rules like:

Quote:// Sektion: ESL CoD:BO Config
// Modus: Pure
// S&D: MR12
// Version: 1.0


//
// Basic Settings
//
scr_game_allowfinalkillcam "0"
scr_game_allowkillcam "0"
scr_player_forcerespawn "1"
scr_team_fftype "1"
scr_game_spectatetype "1"
scr_hardcore "0"
scr_player_healthregentime "5"
scr_team_kickteamkillers "0"
scr_player_maxhealth "100"
playlist_enabled "0"
scr_player_sprinttime "4"
scr_player_suicidespawndelay "0"
scr_teambalance "0"
playlist_enabled "0"
demo_enabled "1"

//
// Client Settings
//
sv_reconnectlimit "0"
sv_timeout "600"
sv_zombietime "2"
g_inactivity "0"

//
// KillStreaks Settings
//
scr_game_hardpoints "0"
scr_game_killstreaks "0"

//
// Misc Settings
//
scr_disable_air_death_ragdoll "0"
scr_disable_attachments "1"
scr_disable_cac "0"
scr_disable_contracts "1"
scr_disable_equipment "1"
scr_fog_disable "1"
scr_disable_tacinsert "1"
scr_disable_weapondrop "0"
scr_drawfriend "0"
g_dropForwardSpeed "10"
g_dropHorzSpeedRand "100"
g_dropUpSpeedBase "10"
g_dropUpSpeedRand "5"
g_maxDroppedWeapons "16"
g_useGear "0"
g_useholdspawndelay "500"
spawnsystem_weapon_influencer_min_length "0.1"
spawnsystem_weapon_influencer_update_interval "151"

//
// Server Settings
//
g_allowvote "0"
sv_floodProtect "4"
sv_maxPing "0"
sv_maxRate "25000"
sv_minPing "0"
sv_privateClients "0"
sv_pure "1"
sv_kickBanTime "0"
sv_vac "1"


//
// Tweakables Settings
//
scr_allowannouncer "1"
scr_allowbattlechatter "0"
g_deadChat "0"
g_allow_spectator "1"
g_allow_teamchange "1"
scr_team_artilleryTeamKillPenalty "0.25"
scr_game_bulletdamage "1.0"
scr_game_deathpointloss "0"
scr_game_forceradar "0"
scr_game_perks "0"
scr_game_graceperiod "15"
scr_game_onlyheadshots "0"
scr_intermission_time "15"
g_playerCollisionEjectSpeed "25"
scr_player_numlives "0"
scr_player_respawndelay "0"
g_pregame_enabled "0"
g_speed "196"
scr_game_suicidepointloss "0"
g_teamchange_graceperiod "0"
g_teamchange_keepbalanced "0"
scr_team_teamkillpointloss "1"
scr_team_teamkillspawndelay "0"
scr_team_teamkillerplaylistbanpenalty "0"
scr_team_teamkillerplaylistbanquantum "0"

//
// VoIP Settings
//
voice_deadChat "0"
voice_global "0"
sv_voicequality "3"
g_voiceChatTalkingDuration "500"
sv_voice "0"

//
// Search and Destroy Gametype Settings
//
scr_sd_roundlimit "12"
scr_sd_roundswitch "0"
scr_sd_scorelimit "0"
scr_sd_globalbattlechatterprobability "0"
scr_sd_bombtimer "45"
scr_sd_defusetime "7.5"
scr_sd_game_spectatetype "1"
scr_sd_multibomb "0"
scr_sd_numlives "1"
scr_sd_planttime "5"
scr_sd_playerrespawndelay "0"
scr_sd_timelimit "2.5"
scr_sd_waverespawndelay "0"

fast_restart

say "Match Config Successfully Loaded"

I put the esl.cfg file with ftp on the unranked dedicated server in the main mod directory from mp_xKModBETAv2_2, but this didn't seem to work out. Any ideas how to include the rules by starting the mod on this dedicated server? Of course i can exec the esl.cfg manually with rcon... but i wanted to switch clean and smooth the unranked-no-mod BO Server and the unranked-mp_xKModBETAv2_2-Mod BO Server.



I used my own custom config put you must edit your cfg..
like me
it must be

set sv_hostname "Your Server Name"
set g_allowvote "0"
set g_password "your password"
set g_gametype "sd"

just put "set" for each line.... some will work some will not!!


(06-25-2011, 13:41)Brawn Wrote: [ -> ]Any idea how to start unranked dedicated servers with the commandline.txt option: mp_xKModBETAv2_2 and use a custom config file? For example, i wanna use the german ESL BlackOps 5on5 rules like:

Quote:// Sektion: ESL CoD:BO Config
// Modus: Pure
// S&D: MR12
// Version: 1.0


//
// Basic Settings
//
scr_game_allowfinalkillcam "0"
.
.
.
.


I put the esl.cfg file with ftp on the unranked dedicated server in the main mod directory from mp_xKModBETAv2_2, but this didn't seem to work out. Any ideas how to include the rules by starting the mod on this dedicated server? Of course i can exec the esl.cfg manually with rcon... but i wanted to switch clean and smooth the unranked-no-mod BO Server and the unranked-mp_xKModBETAv2_2-Mod BO Server.


[quote='mac1981' pid='21589' dateline='1309006482']
I used my own custom config put you must edit your cfg..
like me
it must be

set sv_hostname "Your Server Name"
set g_allowvote "0"
set g_password "your password"
set g_gametype "sd"

just put "set" for each line.... some will work some will not!!

So you have you config file locally, right? But how do you place it on the dedicated server from gameservers.com, so it can be executed when using/starting the xKmod ?
how can take a weapon from death player....

normaly is: a player go down/death... and other player can take his weapon...

who can i enable ?

Thx for help




(06-25-2011, 13:54)mac1981 Wrote: [ -> ]I used my own custom config put you must edit your cfg..
like me
it must be

set sv_hostname "Your Server Name"
set g_allowvote "0"
set g_password "your password"
set g_gametype "sd"

just put "set" for each line.... some will work some will not!!

So you have you config file locally, right? But how do you place it on the dedicated server from gameservers.com, so it can be executed when using/starting the xKmod ?
[/quote]

I only created a txt file wrote in it:
set sv_hostname "servername"
set rcon_password "yor rcon pw"
set g_password "your gameserver pw"
set g_gametype "sd"

cause these things i only need at this moment..

saved it under name server.cfg uploaded it on ftp in the xkmod folder... In gameservers.com there i wrote in the space Confige file: server.cfg
and everything works fine Big Grin

Does anybody knows how i can reactivate the 3arc democlient???

Greetz M@C

Any news for remove smoke / flash tags... wall bang tags or nade cooking? Nice mod! Smile
Why, the death count twice?
I go back to normal
(06-25-2011, 15:28)mac1981 Wrote: [ -> ]
(06-25-2011, 13:54)mac1981 Wrote: [ -> ]I used my own custom config put you must edit your cfg..
like me
it must be

set sv_hostname "Your Server Name"
set g_allowvote "0"
set g_password "your password"
set g_gametype "sd"

just put "set" for each line.... some will work some will not!!

So you have you config file locally, right? But how do you place it on the dedicated server from gameservers.com, so it can be executed when using/starting the xKmod ?

I only created a txt file wrote in it:
set sv_hostname "servername"
set rcon_password "yor rcon pw"
set g_password "your gameserver pw"
set g_gametype "sd"

cause these things i only need at this moment..

saved it under name server.cfg uploaded it on ftp in the xkmod folder... In gameservers.com there i wrote in the space Confige file: server.cfg
and everything works fine Big Grin

Does anybody knows how i can reactivate the 3arc democlient???

Greetz M@C


[/quote]

Thanx a lot! I'll try it as soon as i'm able to... atm my ftp login doesn't work anymore... lol.
Does anybody knows how i can reactivate games_mp.log??? And the democlient??
I tried different things like:

logfile "1"
g_logsync "1"
g_log "games_mp.log"

but it dont create a log file in the ftp mod folder..

Greetz M@C




i can't get mod to work on gameserver Sad when i enter in my server there isn't mod. should i wait for ftp fix?
(06-25-2011, 16:07)mcgiver93 Wrote: [ -> ]i can't get mod to work on gameserver Sad when i enter in my server there isn't mod. should i wait for ftp fix?

Read this tutorial ...the mods aren't available in the gameservers.com configuration menu at first sight.

http://wiki.treyarch.com/wiki/CoDBO_Mods_On_Servers