Would you buy a mod tools license?
Yes, I would buy a license for the tools.
44.44%
4
Yes, I would buy a license for the tools and hosting.
0%
0
Yes, I would buy a license for tools, hosting and playing.
33.33%
3
Yes, but a percentage of the money should go to the most popular mods.
11.11%
1
Should be a free version and a purchasable full version.
0%
0
No, mod tools should be free.
11.11%
1
No, I prefer extra content in the form of DLC.
0%
0
Neither of the options above.
0%
0
9 vote(s)
* You voted for this item. [Show Results]

  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Discussion] Purchasing mod tools
#11
(11-07-2013, 23:22)SailorMoon Wrote:
(11-07-2013, 23:21)Rendflex Wrote: Me oportet iudicari studebat.

Google translate gives me two translations:

So do I.

Neither do I.


IS THIS A SIGN?
  Reply
#12
(11-07-2013, 23:24)Rendflex Wrote:
(11-07-2013, 23:22)SailorMoon Wrote:
(11-07-2013, 23:21)Rendflex Wrote: Me oportet iudicari studebat.

Google translate gives me two translations:

So do I.

Neither do I.


IS THIS A SIGN?

C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
  Reply
#13
If it also includes some script documentations including proper addons used by themselves then I would pay for a license. Max would be $50 for me.
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
  Reply
#14
(11-07-2013, 23:30)SailorMoon Wrote:
(11-07-2013, 23:24)Rendflex Wrote:
(11-07-2013, 23:22)SailorMoon Wrote:
(11-07-2013, 23:21)Rendflex Wrote: Me oportet iudicari studebat.

Google translate gives me two translations:

So do I.

Neither do I.


IS THIS A SIGN?

eg skjnner ikke koffer dkker ikke snakke engelsk..
  Reply
#15
(11-08-2013, 13:22)CJGreenLabel Wrote:
(11-07-2013, 23:30)SailorMoon Wrote:
(11-07-2013, 23:24)Rendflex Wrote:
(11-07-2013, 23:22)SailorMoon Wrote:
(11-07-2013, 23:21)Rendflex Wrote: Me oportet iudicari studebat.

Google translate gives me two translations:

So do I.

Neither do I.


IS THIS A SIGN?

eg skjnner ikke koffer dkker ikke snakke engelsk..



Also yeah, @DidUknowiPwn - that's would be great. Every function description... But I already know them all. lol.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
  Reply
#16
Vale, os estis pasando con esos mensajes en otros idiomas jajaja

English please Big Grin

I would pay some money for some decent mod tools, ones that are easy and quick to use, but this ammount of money shouldnt be more than 10, the game is already very expensive and it lacks of many features that any other cheaper game has.
  Reply
#17
(11-08-2013, 19:33)Yamato Wrote: Vale, os estis pasando con esos mensajes en otros idiomas jajaja

English please Big Grin

I would pay some money for some decent mod tools, ones that are easy and quick to use, but this ammount of money shouldnt be more than 10, the game is already very expensive and it lacks of many features that any other cheaper game has.


It'sMods
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
  Reply
#18
fuck that .......... strip any content that really has copyright issues and give us the dam tools

we only need afew different xmodels for reference if any riggs have changed not every bloody model in the game. they dont have to give us heaps + while it is easily posable we can take a model from xmodel " a reason i heard for not giving out content" noone dose that anymore because you get a better model rigged + weights bound + textures readdy to go with tools like lime.

really alot of us could do with just the tools them self with very little content.

modtools are win-win for both of us but the idea of paying to play and/or make mods makes me Sick!
  Reply
#19
The whole thing is copyrighted xD
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
  Reply
#20
Purchasing mod tools doesn't make any sense. Not many people develop mods/maps at all, Activision would hardly get any money from it. How CS:GO does it makes way more sense.
[Image: MaEIQ.png]
  Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  [Request] Request for Assistance with Modding COD: BO using Mod Tools one1lion 9 6,066 09-17-2013, 21:04
Last Post: one1lion
  [Tutorial] How to import Weapons from SP to MP in Black Ops using Mod Tools d0h! 114 71,066 05-21-2013, 16:33
Last Post: ZURA.
Exclamation Cant use COD Tools in maya 2013! Erik The Born 1 2,723 05-01-2013, 10:57
Last Post: Nekochan
Bug Mod Tools not longer available? Le_NeedWeed_11 2 2,423 03-28-2013, 19:43
Last Post: Pozzuh
  Compiling BSP with mod tools linker_pc Erik The Born 4 3,811 01-28-2013, 14:59
Last Post: tadej
  Modding tools for BF3 are a scary business Pozzuh 12 7,763 08-18-2012, 15:35
Last Post: Arteq
  How to go on with a Modding community if there are no tools? Pozzuh 2 2,665 08-10-2012, 12:30
Last Post: Rendflex
  Minecraft API discussion Pozzuh 3 2,869 07-26-2012, 15:57
Last Post: Pozzuh
  Need Whole Commands Of Admin Tools worldclass 2 2,425 06-26-2012, 07:39
Last Post: JariZ
Bug Error compiling common_zombie_patch for use in Solo Zombies (Mod Tools) Psykotic 3 5,218 05-30-2012, 19:27
Last Post: Psykotic

Forum Jump:


Users browsing this thread: 1 Guest(s)