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[Tutorial] (Video) How to create the Beretta (or any CoD4's weapon) in Black Ops
#11
Why not just open weaponsettings_mp.gdt in BO's Asset Manager ? And you can convert bulletweapon. ( it will looks originaly, sway etc )
Thanks .
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#12
(08-31-2011, 19:36)Se7en Wrote: Why not just open weaponsettings_mp.gdt in BO's Asset Manager ? And you can convert bulletweapon. ( it will looks originaly, sway etc )
Thanks .

Lol I made that ages ago

Problems it does:

Need the FX with the iwi that goes with it
Need sound
Need custom hud icon
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#13
Why do I feel like I've been pranked?
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#14
i hate the musicFuu

but nice video tut Wink
Black Ops Mods:

RPG(rocket launcher) mod
Get the Specials

Old aliasses:

eliteCVDelite
CVD

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#15
Sorry for the song Big Grin mute the video lol
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#16
can someone help when i go into model exporter and click export selected i get a error that says "the requested file type does not have write support."

plz help
[Video: ]
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#17
are you using toms xmodel tools or the old fail one? also make sure your bo folder's are not set to read only.

then heres how to fully port any weapons :0

part 1


part 2 / result
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#18
i actually am getting a different error i this is how it looks in console

PHP Code:
// Error: Unable to dynamically load : c:/program files (x86)/steam/steamapps/common/call of duty black ops/bin/maya/tools/XModelExport.mll
The specified procedure could not be found.
 
// 
// Error: The specified procedure could not be found.
 // 
// Error: The specified procedure could not be found.
 
(XModelExport// 
// Error: XModelExport plugin is not loaded // [/php] 
[Video: ]
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#19
ok , one do you have modtools installed?
two, if you right click on the call of duty blackops folder in steamapps/common dose it have read only set?


almost sounds like you dont have bo through steam
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#20
yes i have mod tools installed

folders arent set to read only

and yes i have black ops through steam
[Video: ]
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