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[SOURCE] Addon Ask Nukem!
#1
Question 
it is removed
  Reply
#2
Look who's asking. Troll

No offence, I know that you will give it to your friend.
And well, just wait, Mod tools *MAYBE* will be released in next months.

Russian text.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
  Reply
#3
(11-06-2013, 12:27)SailorMoon Wrote: Look who's asking. Troll

No offence, I know that you will give it to your friend.
And well, just wait, Mod tools *MAYBE* will be released in next months.

Russian text.

  Reply
#4
(11-06-2013, 14:32)[HARD] Tony. Wrote:
(11-06-2013, 12:27)SailorMoon Wrote: Look who's asking. Troll

No offence, I know that you will give it to your friend.
And well, just wait, Mod tools *MAYBE* will be released in next months.

Russian text.


You must find g_client and g_entity first, + some functions like cBuf_addtext, g_say, sv_gamesendservercommand, SetDvar and etc., then write them logic in your dll/program, that's all.
  Reply
#5
(11-06-2013, 15:17)dtx12 Wrote:
(11-06-2013, 14:32)[HARD] Tony. Wrote:
(11-06-2013, 12:27)SailorMoon Wrote: Look who's asking. Troll

No offence, I know that you will give it to your friend.
And well, just wait, Mod tools *MAYBE* will be released in next months.

Russian text.


You must find g_client and g_entity first, + some functions like cBuf_addtext, g_say, sv_gamesendservercommand, SetDvar and etc., then write them logic in your dll/program, that's all.

Like he knows how to do it. lol.
Some people are thinking like "wow this addon has shitload of code". Well, I still have the source of one old version. I WON'T upload it, since I promised it.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
  Reply
#6
(11-06-2013, 15:38)SailorMoon Wrote:
(11-06-2013, 15:17)dtx12 Wrote:
(11-06-2013, 14:32)[HARD] Tony. Wrote:
(11-06-2013, 12:27)SailorMoon Wrote: Look who's asking. Troll

No offence, I know that you will give it to your friend.
And well, just wait, Mod tools *MAYBE* will be released in next months.

Russian text.


You must find g_client and g_entity first, + some functions like cBuf_addtext, g_say, sv_gamesendservercommand, SetDvar and etc., then write them logic in your dll/program, that's all.

Like he knows how to do it. lol.
Some people are thinking like "wow this addon has shitload of code". Well, I still have the source of one old version. I WON'T upload it, since I promised it.
sorted
  Reply
#7
(11-06-2013, 16:59)[HARD] Tony. Wrote: You have not seen the source code External ESP (by @master131 )! my friend decompile showed me how much there is of code! I shitload!
Confused

You just showed how stupid you are...

Thanks Barata...
Don't worry if things aren't the way you planned, in the end everything will solve itself...
  Reply
#8
(11-06-2013, 17:15)barata Wrote:
(11-06-2013, 16:59)[HARD] Tony. Wrote: You have not seen the source code External ESP (by @master131 )! my friend decompile showed me how much there is of code! I shitload!
Confused

You just showed how stupid you are...

Thanks Barata...

shiting translater
  Reply
#9
(11-06-2013, 17:18)[HARD] Tony. Wrote:
(11-06-2013, 17:15)barata Wrote:
(11-06-2013, 16:59)[HARD] Tony. Wrote: You have not seen the source code External ESP (by @master131 )! my friend decompile showed me how much there is of code! I shitload!
Confused

You just showed how stupid you are...

Thanks Barata...

shiting translater

Yeah, I am damn nasty, but I Imagined what you just said.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
  Reply
#10
@Nukem sold the source code, ask the buyer Wink .
  Reply


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