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Release MW3 Server Addon
Switchtoweapon() crash Sad
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Isn't there switchtoweaponimmediate?
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
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(09-07-2012, 16:49)DidUknowiPwn Wrote: Isn't there switchtoweaponimmediate?

No, but i saw function 'setSpawnWeapon'.
It does same.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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hopefully "SayAll" is fixed in the next update and it's released soon Smile
Then i can finally release one of my Projects
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I don't know if its just me, but GetWeaponClipSize doesn't work correctly.

Am running 1.9.441 of the server EXE.

Code:
int g18 = GetWeapon("iw5_g18_mp");
int clip = GetWeaponClipSize(g18);
TellClient(Client.ClientNum, "Clip size: " + clip, true); // ServerPrint("Clip size: " + clip);

Doesn't even print anything to the client or server if its set to ServerPrint.

Also any possibility of being able to set killstreaks(hardpoints) and/or their cost?
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(09-09-2012, 09:28)yokai134 Wrote: I don't know if its just me, but GetWeaponClipSize doesn't work correctly.

Am running 1.9.441 of the server EXE.

Code:
int g18 = GetWeapon("iw5_g18_mp");
int clip = GetWeaponClipSize(g18);
TellClient(Client.ClientNum, "Clip size: " + clip, true); // ServerPrint("Clip size: " + clip);

Doesn't even print anything to the client or server if its set to ServerPrint.

Also any possibility of being able to set killstreaks(hardpoints) and/or their cost?
Weird I thought I tested it, but thanks, will be fixed in the next update.
[Image: azuw.jpg]
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hello, I'm having problems...
Server is downloaded from HldsTool version 1.9.411 on Ubuntu Linux 12.04 running Wine 1.5
I can't make the addon working. And even this doesn't work http://www.itsmods.com/forum/Thread-Rele...Addon.html
Any ideas?
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Anyone got the "Unsolid" part of bunkers fixed?
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does switch too weapon mean it has yy or in pc terms double tapping switch button as in no delay between switching or some server code
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(09-09-2012, 11:00)zxz0O0 Wrote:
(09-09-2012, 09:28)yokai134 Wrote: I don't know if its just me, but GetWeaponClipSize doesn't work correctly.

Am running 1.9.441 of the server EXE.

Code:
int g18 = GetWeapon("iw5_g18_mp");
int clip = GetWeaponClipSize(g18);
TellClient(Client.ClientNum, "Clip size: " + clip, true); // ServerPrint("Clip size: " + clip);

Doesn't even print anything to the client or server if its set to ServerPrint.

Also any possibility of being able to set killstreaks(hardpoints) and/or their cost?
Weird I thought I tested it, but thanks, will be fixed in the next update.

GetWeaponClipSize() does not work in OnServerFrame() and OnServerAddon(). It just exists the function at that point
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