Thread Rating:
  • 2 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Release MW3: All GSC Files Extracted
#21
You guys seen /mp/_crib.gsc ?

Looks like a new Radial Menu but its not in use AFAIK.

Code:
init()
{
    precacheShellShock( "frag_grenade_mp" );
    
    radial_button_definitions();                // define radial button sets and buttons
    radial_init();                                // setup radial button mechanism
    view_path_setup();                            // setup view flight paths
    player_init();
}
Reply

#22
(11-16-2011, 14:47)zeroy Wrote: You guys seen /mp/_crib.gsc ?

Looks like a new Radial Menu but its not in use AFAIK.

Code:
init()
{
    precacheShellShock( "frag_grenade_mp" );
    
    radial_button_definitions();                // define radial button sets and buttons
    radial_init();                                // setup radial button mechanism
    view_path_setup();                            // setup view flight paths
    player_init();
}

That was also in mw2, and wasnt used, Undecided
Reply

#23
GTNW/one flag and VIP files are there again, wonder if they could be loaded up like in MW2
Reply

#24
(11-16-2011, 14:57)DEREKTROTTER Wrote: GTNW/one flag and VIP files are there again, wonder if they could be loaded up like in MW2

part of files are 75% as mw2
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
Reply

#25
thx a lot guys. As I understand correctly, those gsc are not from pc, it's from ps3 fast file. Am I right ?
Reply

#26
(11-16-2011, 16:15)Gagarin Wrote: thx a lot guys. As I understand correctly, those gsc are not from pc, it's from ps3 fast file. Am I right ?

They're from the Wii. But the code probably is the same.
[Image: MaEIQ.png]
Reply

#27
Crossplatforming .gsc's =) Sounds funny. I'm not sure they are same but anyway it's better than nothing.
Reply

#28
(11-16-2011, 16:29)Pozzuh Wrote: They're from the Wii. But the code probably is the same.

Indeed, there are some stuff cut on Wii, like Ghillies Suits for Snipers:

in _teams.gsc

Code:
//WII - we have cut ghillies from MP for memory
Reply

#29
(11-16-2011, 16:33)Gagarin Wrote: Crossplatforming .gsc's =) Sounds funny. I'm not sure they are same but anyway it's better than nothing.

they will be near enough exact. On MW2 i made mods on PC, which also worked on PS3 and XBOX. Sometimes you just gotta change a few actionslots
Reply

#30
(11-16-2011, 16:48)DEREKTROTTER Wrote: PC, which also worked on PS3 and XBOX. Sometimes you just gotta change a few actionslots

Congratulations!
Well that wasn't obvious...

PC, PS3 and 360 are almost the same.
But since Wii isn't enough powerfull as those three popular gaming platforms, then it will most likely be changed.
However, probably not that much in the .GSC, but it could still be a difference.
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  Help mod not reading .iwd files? hmann 4 4,231 10-13-2013, 20:14
Last Post: hmann
  i need help with the sabs files duckywson 2 3,083 08-31-2013, 19:46
Last Post: duckywson
  .FF Files tugay12 1 4,153 08-14-2013, 17:11
Last Post: DidUknowiPwn
Question Help Upgrade my point system from files to Database, help? EnVi Sweden Rocks 11 8,784 08-03-2013, 23:31
Last Post: EnVi Sweden Rocks
  Help GSC Reading Files?! Howl3r 11 7,656 07-30-2013, 04:00
Last Post: DidUknowiPwn
Music [Release] [C#] [LIBRARY] SABSFile library (open sound files) JariZ 31 18,753 07-07-2013, 17:20
Last Post: Red-EyeX32
Wink [Tutorial] Playing mp3,mid,etc... audio files on VB 2010! barata 2 17,498 05-07-2013, 08:03
Last Post: kmne68
  Not all models where extracted? Erik The Born 8 4,227 04-20-2013, 08:43
Last Post: Erik The Born
  ranked server files for mw3 with DLC odok 5 4,362 04-19-2013, 12:09
Last Post: Nekochan
Question is there anything i can edit in .iwd files ? jd1378 1 2,673 03-25-2013, 09:43
Last Post: JariZ

Forum Jump:


Users browsing this thread:
2 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2024 Melroy van den Berg.