Would you buy a mod tools license?
Yes, I would buy a license for the tools.
44.44%
4
Yes, I would buy a license for the tools and hosting.
0%
0
Yes, I would buy a license for tools, hosting and playing.
33.33%
3
Yes, but a percentage of the money should go to the most popular mods.
11.11%
1
Should be a free version and a purchasable full version.
0%
0
No, mod tools should be free.
11.11%
1
No, I prefer extra content in the form of DLC.
0%
0
Neither of the options above.
0%
0
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[Discussion] Purchasing mod tools
#1
(This applies to most games)
Since an excuse for not releasing mod tools is that it's killing DLC, would you consider paying for mod tools? Would you pay if it costed as much as the game costs on launch? Where does the limit go? Would you be fine with paying to be allowed to host mod supported servers?

Personally, I think I could go with purchasing mod tools, as a license to be allowed to use them and release mods. Buying a license for playing mods is a bit too much though.

I'm pretty sure that if a company did this, people would go all crazy about how money-hungry they are, but then again... It's better than no mod tools.
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#2
If it will have ALL assets (including xmodelparts, xmodelsurfs, etc..) - I would buy it.
But if it will like Black Ops Mod tools ( which is still in "beta" state, for 2 years ) - Damn no.

If mod tools will cost some money - we will have less idiots in the game. ( Like losev, ivankec etc .. troll.png )
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#3
I believe I made a grammar error, it should be "none" not "neither" in the last option. Sorry.
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#4
(11-07-2013, 23:00)Rendflex Wrote: I believe I made a grammar error, it should be "none" not "neither" in the last option. Sorry.

Don't worry, 50% ( or even more ) users @this forum are gibrishtalkers ( also known as "foreign people" );
C++/Obj-Cdeveloper. Neko engine wip
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#5
(11-07-2013, 23:04)SailorMoon Wrote:
(11-07-2013, 23:00)Rendflex Wrote: I believe I made a grammar error, it should be "none" not "neither" in the last option. Sorry.

Don't worry, 50% ( or even more ) users @this forum are gibrishtalkers ( also known as "foreign people" );

Da, das ist ik, celui qui messages )))

  Reply
#6
(11-07-2013, 23:09)Rendflex Wrote:
(11-07-2013, 23:04)SailorMoon Wrote:
(11-07-2013, 23:00)Rendflex Wrote: I believe I made a grammar error, it should be "none" not "neither" in the last option. Sorry.

Don't worry, 50% ( or even more ) users @this forum are gibrishtalkers ( also known as "foreign people" );

Da, das ist ik, celui qui messages )))

Oh my god..... I thought MyBB doesn't support those symbols. O.o


?!
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#7
(11-07-2013, 23:10)SailorMoon Wrote:
(11-07-2013, 23:09)Rendflex Wrote:
(11-07-2013, 23:04)SailorMoon Wrote:
(11-07-2013, 23:00)Rendflex Wrote: I believe I made a grammar error, it should be "none" not "neither" in the last option. Sorry.

Don't worry, 50% ( or even more ) users @this forum are gibrishtalkers ( also known as "foreign people" );

Da, das ist ik, celui qui messages )))

Oh my god..... I thought MyBB doesn't support those symbols. O.o


?!

,

(I meant to type something completely else than what the translation gives, but this works too)
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#8
(11-07-2013, 23:15)Rendflex Wrote:
(11-07-2013, 23:10)SailorMoon Wrote:
(11-07-2013, 23:09)Rendflex Wrote:
(11-07-2013, 23:04)SailorMoon Wrote:
(11-07-2013, 23:00)Rendflex Wrote: I believe I made a grammar error, it should be "none" not "neither" in the last option. Sorry.

Don't worry, 50% ( or even more ) users @this forum are gibrishtalkers ( also known as "foreign people" );

Da, das ist ik, celui qui messages )))

Oh my god..... I thought MyBB doesn't support those symbols. O.o


?!

,

(I meant to type something completely else than what the translation gives, but this works too)



C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#9
Me oportet iudicari studebat.
  Reply
#10
(11-07-2013, 23:21)Rendflex Wrote: Me oportet iudicari studebat.


Stop changing languages. lol.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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