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Full Version: InfectedRestarter V7 by pieter
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(04-17-2012, 23:22)pieter Wrote: [ -> ]yes it does Smile
just not in the first 30 seconds

dunno why but sometimes, it still restarts before the game starts? can't obviously test it any further till the addons are updated.

One occasion i noticed, 18 players, next map started before a zombie was chosen 1 player left then it auto restarted.
well if after 30 seconds after mapload, you still dont have any infected, but do have players ingame, i guess you've set a spawn timeout to high or something..
Works with the latest version of the addon
This plugin does not use custom memory pointers/edits.

Since it doesnt do so, it will always stay working with latest versions of the addon Smile
(04-16-2012, 21:50)pollarpart Wrote: [ -> ]Yes, what hillbilly said...sometimes it restarts before the GAME even BEGINS...

i hope pieter doesn't mind but i have added another 10 sec to the inf_restart and since then i've not had a single map where it restarted before an infected was chosen.

Been running this for 3 days now and no unwanted restarts on both of my servers.

Unsure why it needs this long but it works.
thats the reason i release the source asswell Wink

im currently testing a newer version that uses AddonFrame and no longer uses threads Smile
just tried this on a lan, no other mods installed and i'm afraid it did not work, it didn't even show i had disconnected.


////CoD8HMod | www.cod6hmod.itshax.com////
//////////////////////////////////////////

Version 1.309
Server timed messages successfully loaded!
Inf-Restarter(V7) (by: Pieter [idea/help:JariZ,zxz0O0] www.itsmods.com)

version 1.5.388
Connecting to online services....
Connected to online services.
Executing server config "server.cfg"
]start_map_rotate
Map rotate started...
Playlist: inf_default Map: mp_dome
Succeeded reading from temp-pl.dspl
Loaded 1 map entries
Loading DSR "inf_default.dsr"...
Loading Succeeded for DSR "inf_default.dsr"
-----------------------------------
Spawning map: mp_dome, gametype infect
Initializing Steam Game Server: game port 27015, auth port 8766, query port 27018, gamedir modernwarfare3, version 1.0.0.0
Steam Game Server initialized as Internet Server.
No Steam Master Servers found. Server will LAN visible only.
Steam Game Server connected. Local IP 000.000.0.6, Public IP 0.***.***, Game Port 27015
Steam Game Server is VAC Secure
Spawn map (mp_dome, infect) complete.
-----------------------------------
UPDATE YOUR ADDON Troll

required version is: V1.313

OnAddonFrame is a new addon feature Wink
updated but still didn't kick in, doing this on a lan on my own, disconnecting then rejoining. waited for over 2 min each time.

//////////////////////////////////////////
//////Dedicated server addon enabled//////
////Created by Nukem | www.itsmods.com////
////CoD8HMod | www.cod6hmod.itshax.com////
//////////////////////////////////////////

Version 1.313
Server timed messages successfully loaded!
Inf-Restarter(V7) (by: Pieter [idea/help:JariZ,zxz0O0] www.itsmods.com)

version 1.5.388
Connecting to online services....
Connected to online services.
Executing server config "server.cfg"
]start_map_rotate
Map rotate started...
Playlist: inf_default Map: mp_dome
Succeeded reading from temp-pl.dspl
Loaded 1 map entries
Loading DSR "inf_default.dsr"...
Loading Succeeded for DSR "inf_default.dsr"
-----------------------------------
Spawning map: mp_dome, gametype infect
Initializing Steam Game Server: game port 27015, auth port 8766, query port 27018, gamedir modernwarfare3, version 1.0.0.0
Steam Game Server initialized as Internet Server.
No Steam Master Servers found. Server will LAN visible only.
Steam Game Server connected. Local IP 192.168.0.6, Public IP 2.000.000.6, Game Port 00000
Steam Game Server is VAC Secure
Spawn map (mp_dome, infect) complete.
-----------------------------------
Console: !fov
[InfRestarter] OnDisconnect triggerred, but restarter doesnt seem to care :likeaboss:
Console: SERVER WILL BE ENABLED ASAP WITH THE JUMP FIX
Console: MAP_ROTATION FIXED
[InfRestarter] OnDisconnect triggerred, but restarter doesnt seem to care :likeaboss:
Console: !fov
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