03-13-2014, 19:49
03-13-2014, 20:23
(03-13-2014, 19:49)kokole Wrote: [ -> ]Just don't abandon this project like the other one lol.
This project is almost completed, no reasons to abandon its.
03-14-2014, 07:36
Since some people don't understand how It works, I made a simple tutorial.
03-14-2014, 17:10
awesome it now works
thanks to dtx12 for his amazing work!
thanks to dtx12 for his amazing work!
03-14-2014, 19:48
Not bad.
03-15-2014, 18:01
(03-12-2014, 08:20)dtx12 Wrote: [ -> ]Current limitations : no support for multiarrays and 'switch ( case )' statements. I'll fix it, when I have a free time.
I've attached example of working script.
How To:
Credits: @kokole , @Nukem for file struct and some opcodes.
Changelog v0.85:
Added support for boolean expressions.
Changelog v0.8:
Fixed bug with variable field.
Changelog v0.76:
Now all except strings automatically converted to lower case(If someone use not lower case for functions or vars).
Changelog v0.75:
Added support for 'else if' statement.
Changelog v0.71:
Fixed bug in compiler.
Changelog v0.7:
Fixed bugs in compiler.
GSC Loader updated and should be safe now. Currently loader has support zombie mode only.
Limitations: All scripts should have 3 standart functions( you can see them in testscript )
TAC & VAC , Is it possible to get ban?
03-15-2014, 18:11
I guess no.
03-15-2014, 19:38
(03-15-2014, 18:11)dtx12 Wrote: [ -> ]I guess no.
Believe me, this kid will use some cheats and blame you later.
03-15-2014, 19:59
(03-15-2014, 19:38)SailorMoon Wrote: [ -> ](03-15-2014, 18:11)dtx12 Wrote: [ -> ]I guess no.
Believe me, this kid will use some cheats and blame you later.
It's yes and no. Possible ways to be flagged for cheating (TAC ban):
- Having too many weapons
Going outside of the map
Blocking other players
8 players in a match
Demos
Code:
self maps/mp/gametypes_zm/_globallogic_score::initpersstat( "cheat_too_many_weapons", 0 );
self maps/mp/gametypes_zm/_globallogic_score::initpersstat( "cheat_out_of_playable", 0 );
self maps/mp/gametypes_zm/_globallogic_score::initpersstat( "cheat_too_friendly", 0 );
self maps/mp/gametypes_zm/_globallogic_score::initpersstat( "cheat_total", 0 );
03-15-2014, 23:22
ohh cool :O