Thread Rating:
  • 2 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Release Black Ops 2 GSC Compiler v3.2 + GSC Loader
#11
Just don't abandon this project like the other one lol.
Reply

#12
(03-13-2014, 19:49)kokole Wrote: Just don't abandon this project like the other one lol.

This project is almost completed, no reasons to abandon its.
Reply

#13
Since some people don't understand how It works, I made a simple tutorial.
Reply

#14
awesome it now works Big Grin
thanks to dtx12 for his amazing work! Fuck yea!
[Image: 20f8f6afcf1a077a9a9127071a361ea9.png]
Reply

#15
Not bad.
[Image: f095a6be43b71bbf04afe240ec02e35a76284458...d5ced6.jpg]
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
Reply

#16
(03-12-2014, 08:20)dtx12 Wrote: Current limitations : no support for multiarrays and 'switch ( case )' statements. I'll fix it, when I have a free time.
I've attached example of working script.

How To:


Credits: @kokole , @Nukem for file struct and some opcodes.

Changelog v0.85:
Added support for boolean expressions.

Changelog v0.8:
Fixed bug with variable field.

Changelog v0.76:
Now all except strings automatically converted to lower case(If someone use not lower case for functions or vars).

Changelog v0.75:
Added support for 'else if' statement.

Changelog v0.71:
Fixed bug in compiler.

Changelog v0.7:
Fixed bugs in compiler.
GSC Loader updated and should be safe now. Currently loader has support zombie mode only.
Limitations: All scripts should have 3 standart functions( you can see them in testscript )

TAC & VAC , Is it possible to get ban?
OMA
[Image: One_Man_Army_Bag_render_MW2.PNG]
Reply

#17
I guess no.
Reply

#18
(03-15-2014, 18:11)dtx12 Wrote: I guess no.

Believe me, this kid will use some cheats and blame you later.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
Reply

#19
(03-15-2014, 19:38)SailorMoon Wrote:
(03-15-2014, 18:11)dtx12 Wrote: I guess no.

Believe me, this kid will use some cheats and blame you later.

It's yes and no. Possible ways to be flagged for cheating (TAC ban):
  • Having too many weapons
    Going outside of the map
    Blocking other players
    8 players in a match
    Demos
Code:
    self maps/mp/gametypes_zm/_globallogic_score::initpersstat( "cheat_too_many_weapons", 0 );
    self maps/mp/gametypes_zm/_globallogic_score::initpersstat( "cheat_out_of_playable", 0 );
    self maps/mp/gametypes_zm/_globallogic_score::initpersstat( "cheat_too_friendly", 0 );
    self maps/mp/gametypes_zm/_globallogic_score::initpersstat( "cheat_total", 0 );
[Image: b_560_95_1.png]
Reply

#20
ohh cool :O
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  [Release] Black Ops II GSC Decompiler v1.0 dtx12 79 63,334 11-01-2024, 09:47
Last Post: OSINT-_-DOXXY
  [Release] Black Ops II/III Sound Studio 1.5.4 master131 99 112,946 12-30-2022, 09:54
Last Post: Fadexz
  [Release] Black Ops II Audio Dumper v6 master131 65 81,179 05-10-2021, 11:10
Last Post: Rise166
  Help Anyone know how to add new weapons for black ops 2 from older version not just s TheUninvited 1 5,275 12-16-2016, 20:57
Last Post: nebulah
  Black Ops 2 .ff Viewer Bully@WiiPlaza 0 6,895 08-29-2015, 23:16
Last Post: Bully@WiiPlaza
Question Black ops 2 Ambient Sound removal Josue 2 6,159 08-13-2014, 15:28
Last Post: Josue
Shocked Call of Duty Black Ops II .ff files tugay12 8 14,887 12-20-2013, 08:35
Last Post: zionite

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2024 Melroy van den Berg.