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Gee look what ever is the most simplest to do, kill area or just the default spawn point will do.
If this can't be done then i'll stfu and stop asking about it.
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i have lists of deathspots and other interesting places for each map if it helps...
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05-22-2012, 15:12
(This post was last modified: 05-22-2012, 15:13 by JoSchaap.)
im currently logging al coordinates where players die without a reason (attacker/weapon) on my servers asswell
heres what ive got sofar
Code:
mp_radar; x:-1665.702 ; y:-3071.639 ; z:965.6895
mp_village; x:824.3643 ; y:-5478.706 ; z:100.1109
mp_seatown; x:-847.9057 ; y:-214.0279 ; z:182.6593
mp_bravo; x:1856.754 ; y:-567.1303 ; z:1169.125
mp_carbon; x:-181.0625 ; y:73.10046 ; z:3110.658
mp_paris; x:-5190.491 ; y:666.6725 ; z:-120.9757
mp_underground; x:-50.39192 ; y:7778.068 ; z:-354.7917
Had a life, Got a modem..
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Type !kp for kill yourself.
Idea by JariZ
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05-23-2012, 08:23
(This post was last modified: 05-23-2012, 08:36 by JoSchaap.)
(05-23-2012, 05:00)litgar Wrote: Type !kp for kill yourself.
Idea by JariZ
wont work if you have falldamage disabled
@
JariZ they should, i used onplayerdamaged to log them, if a player dies with weapon=null it can only be by deathzones i think as soon as i have one for each map ill give it a go
im still missing killzone coordinates for these maps:
mp_bootleg
mp_dome
mp_hardhat
mp_mogadishu
mp_lambeth
mp_morningwood
mp_plaza2
mp_alpha
mp_exchange
mp_interchange
mp_overwatch
mp_park
Had a life, Got a modem..