Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
spawning models
#1
I can't load the models Sad.
I found some models in the assetviewer: one of them is mp_crisis_nuke

well i precached it, in zone source
Code:
xmodel, mp_crisis_nuke
and the material to.
And when that was finished i putted it in my mod:
Code:
spawnModel()
{
                testEnt = spawn( "script_model", (1552, 800, 100 ));
                testEnt SetModel( "mp_crisis_nuke" );
}
Now it should work, but it dont (maybe i have to put files in the mod just like custom models IDK :S)

so plz help me Big Grin
Black Ops Mods:

RPG(rocket launcher) mod
Get the Specials

Old aliasses:

eliteCVDelite
CVD

Reply

#2
remove the space in the .csv

xmodel,mp_crisis_nuke
(08-10-2011, 12:58)Pozzuh Wrote:
Se7en Wrote:Stealed, from cod4 mod ...
look who's talking

[Release] Old School Mod v2.2
[Release] Scroll menu

Reply

#3
nope doesnt workHuh
Black Ops Mods:

RPG(rocket launcher) mod
Get the Specials

Old aliasses:

eliteCVDelite
CVD

Reply

#4
Where did you thread it from?
Reply

#5
spawnModel()
{
testEnt = spawn( "script_model", (1552, 800, 100 ));
testEnt SetModel( "mp_crisis_nuke" );
}

player thread spawnModel();


thread it from onPlayerConnect
Black Ops Mods:

RPG(rocket launcher) mod
Get the Specials

Old aliasses:

eliteCVDelite
CVD

Reply

#6
try self thread

ninja edit : and do what @Rendflex said
[Image: lQDUjba.jpg]
Reply

#7
...You're supposed to thread that from Init.
Reply

#8
(09-07-2011, 16:06)Rendflex Wrote: ...You're supposed to thread that from Init.

He's not supposed to thread it at all
(08-10-2011, 12:58)Pozzuh Wrote:
Se7en Wrote:Stealed, from cod4 mod ...
look who's talking

[Release] Old School Mod v2.2
[Release] Scroll menu

Reply

#9
You need to precache it in your .gsc script aswell as in the zone source.

In init(), precacheModel("crisis_nuke_mp whatever it was");
Reply

#10
(09-07-2011, 17:47)Madnesslink5 Wrote: You need to precache it in your .gsc script aswell as in the zone source.

In init(), precacheModel("crisis_nuke_mp whatever it was");

how about read the main part -.-
Black Ops Mods:

RPG(rocket launcher) mod
Get the Specials

Old aliasses:

eliteCVDelite
CVD

Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  Help Spawning carepackage helicopter -- DidUknowiPwn 4 3,704 11-08-2013, 08:18
Last Post: DidUknowiPwn
  Spawning Solid Models akillj 5 3,983 09-08-2013, 00:07
Last Post: akillj
  Chicken spawning possible? akillj 8 4,583 09-07-2013, 06:22
Last Post: ScHmIdTy56789
  List of models that can be spawned? (Looking for C4 model) akillj 5 4,450 06-27-2013, 13:35
Last Post: Yamato
  [C# xna 4] 3d models or vertices array narkos 5 4,009 06-25-2013, 08:14
Last Post: narkos
  [Release] Export models from Call Of Duty : Black Ops JariZ 26 32,560 05-16-2013, 17:20
Last Post: mosayebg
  How to get models working? Erik The Born 2 2,858 04-28-2013, 08:19
Last Post: Erik The Born
  Player models McKinleySPB 1 2,619 04-26-2013, 17:36
Last Post: Nekochan
  [Request] List of all weapon models DidUknowiPwn 3 4,350 04-20-2013, 09:13
Last Post: Dominator56
  Not all models where extracted? Erik The Born 8 4,191 04-20-2013, 08:43
Last Post: Erik The Born

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2024 Melroy van den Berg.