• 1 Vote(s) - 4 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Tutorial] Making your own custom shaders
#21
Note that if your shader has transparency (such as in the background) you should save it as a DDS file (DXT1 ARGB 4bpp | 1 bit Alpha) because targa (.tga) does not support it.
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
  Reply
#22
(07-31-2011, 08:46)master131 Wrote: Note that if your shader has transparency (such as in the background) you should save it as a DDS file (DXT1 ARGB 4bpp | 1 bit Alpha) because targa (.tga) does not support it.

Hector made a tutorial about it.

http://www.itsmods.com/forum/Thread-How-...orial.html
  Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  Black Ops 2 Custom background? jotape99 10 11,576 10-29-2013, 07:22
Last Post: xInfinity.
  Making an apocalyptic themed Minecraft map AZUMIKKEL 54 25,731 08-31-2013, 02:54
Last Post: AZUMIKKEL
  Custom xanims DidUknowiPwn 8 6,637 08-28-2013, 08:17
Last Post: RaZ
  Help Make ac130 shoot custom bullets Ra3shed 0 2,547 07-23-2013, 13:02
Last Post: Ra3shed
  [Tutorial] Custom gametype HUD iAegle 17 14,110 07-14-2013, 01:16
Last Post: Nekochan
Video Custom Facepaints? Cuddlyedits 5 4,127 07-01-2013, 14:58
Last Post: iPaddie
  Help dedicated servers and custom dvars mattyman 0 2,331 06-22-2013, 07:33
Last Post: mattyman
  Making a Heli's angles match my angles? akillj 1 2,446 06-16-2013, 15:01
Last Post: Yamato
  Making a harrier crash into the map? akillj 6 4,410 06-09-2013, 05:57
Last Post: akillj
Brick Lesson 3: Making game in C++ Nekochan 2 3,261 06-03-2013, 15:25
Last Post: Nekochan

Forum Jump:


Users browsing this thread: 1 Guest(s)