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Tutorial Making your own custom shaders
#11
Yes, I'am not sure but it may not work if the image size is not 128x128.
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#12
(07-11-2011, 13:17)Lemon Wrote: Yes, I'am not sure but it may not work if the image size is not 128x128.

ok thanks for the reply
I like turtles
[Image: thumb-275x274-design-609.png]

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#13
Nice tutorial!
but why need to use precache? its must work without precache...
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#14
(07-11-2011, 20:15)Se7en Wrote: Nice tutorial!
but why need to use precache? its must work without precache...

I precached and it worked so I didn't tried without it. It's just one short line, it won't hurt:d
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#15
i still can not get team icon to work , do they need to have a alpha channel? or mipmaps?
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#16
(07-12-2011, 01:54)rotceh_dnih Wrote: i still can not get team icon to work , do they need to have a alpha channel? or mipmaps?

Talk to iBanana on steam he managed to make team icons by using thus tut yesterday. I can pm his steam id tomorrow morning.
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#17
my PC convert wont work I get a ERROR (everytime -.-)

and how put it in zone source when its done ?
Black Ops Mods:

RPG(rocket launcher) mod
Get the Specials

Old aliasses:

eliteCVDelite
CVD

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#18
(07-17-2011, 15:00)eliteCVDelite Wrote: and how put it in zone source when its done ?

material,<customshadername>

and what's the error you're getting?
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#19
1: when i press (PC convert current asset only) then other things show up like:

Did you mean "mtl_c_cub_mp_tropas_headgear", wich is a material?(no will keep looking).

then u will get hundreds of other things, and he dont find the custom made :S


2: so I make another one: now i get the error,

Code:
Debug Assertion Failed!

Expression changes && asset not in db, either misspelled or gdt has not been saved     ETC.  ETC.

i got a .gdt file (what is in db?)

so i press retry now i get this: There was a unexpected error: would you like to create a minidump file?



lol, got it THX to @SE7EN

his post:

save gdt to texture_assets\
not in texture_assets\mods

--------------------------------------------------------------------------------

New reply: How put things in the zone source?
Black Ops Mods:

RPG(rocket launcher) mod
Get the Specials

Old aliasses:

eliteCVDelite
CVD

Reply

#20
Phl3x answered your question, open mod tools open zone source, add that line and save.
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