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Making a Heli's angles match my angles?
#1
I'm trying to get this Flyable Helicopter script working, right now it only moves up and down.

My player is "in" the heli, literally. And he's put into third person so all you see is the heli in front of you. I'm trying to get it to match my angles, so when i'm "flying" it, it always updates its rotation to the direction i'm looking. Help?
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#2
Code:
self setTargetYaw( self.owner.angles[1] );

In the code "self" is the helicopter.
[Image: veovuq.png]
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