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Help Make ac130 shoot custom bullets
#1
Hello Big Grin

I was working on how to shoot magicbullets from ac130, but it doesn't work :/
The modified _ac130.gsc
Code:
weaponFiredThread() { self endon ( "ac130player_removed" ); for(;;) { self waittill( "weapon_fired" ); ForwardTrace = Bullettrace(level.ac130 gettagorigin("tag_player"), level.ac130 getTagOrigin("tag_player") + vector_multiply(anglestoforward(self getplayerangles()), 100000), true, self)[ "position" ]; MagicBullet("remotemissile_projectile_mp", level.ac130 gettagorigin("tag_player"), ForwardTrace, false, self); weapon = self getCurrentWeapon(); if ( weapon == "ac130_105mm_mp" ) { self thread gun_fired_and_ready_105mm(); earthquake (0.2, 1, level.ac130.planeModel.origin, 1000); } else if ( weapon == "ac130_40mm_mp" ) { earthquake (0.1, 0.5, level.ac130.planeModel.origin, 1000); } if ( self getWeaponAmmoClip( weapon ) ) continue; self thread weaponReload( weapon ); } }


Can anyone help please, thanks Rolleyes
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