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Tutorial Adding DLC Maps as Custom Maps.
#41
(07-28-2011, 11:04)zeroy Wrote: And this is why Dev Studios are quickly losing interest in catering for modders. Nice one guys, we get Official Mod support and you stick a finger up at Treyarch... this will surely encourage them to release Radiant Chicken

Mhmmm Xbox not f****up whole game? I dont wanna flame but they know about it before, what else? if it wasnt piracy and ofcorse antiban in Xbox release they dont turn into steam and dlc maybe are free now?
Take it easy they will release radiant after Mw3

Anyway i see all your work for cod series and i know its hard see how this great series are more and more bad, release after release, and not for gameplay or lag.....
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#42
Rainbow 
can someone help me? what i am doing wrong?

mp_zoo aka mp_zo1


.rar   mp_dlc.rar (Size: 45.04 KB / Downloads: 26)
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#43
(07-28-2011, 21:19)akim14 Wrote: can someone help me? what i am doing wrong?

mp_zoo aka mp_zo1

If anyone wonders: this is NOT the map, this is just some of the scripts of the Modding Tools repacked.

For all the haters

Also there has been a discussion that making this public was a bad move because it will make Treyarch think twice before they do anything nice for modders anytime soon.

This is not a direct "attack" on their game and it wouldn't even be a problem if the DLC's would be free. I am actually surprised that first everyone whines that they ask an immense amount of money for some maps that would've been free in an average PC game and now they whine because someone posted a way to effectively bypass a very hard, and not fast-to-do way to play this in Combat Training (let's face it, playing this on Dedicated Servers is possible but I don't think Treyarch will let that happen without any consequences) which still requires paying for the base-game (which I think is actually worth something).
The people that will use this wouldn't even pay anything for the DLC's anytime soon and the people that would buy the DLC once will still do so because this just doesn't work properly (you can't play with anyone, needs quite some work to achieve).

I do not ask you to share my point of view on this, I just want to let you know why I don't think this is bad. If anyone wants a decent discussion about this, just reply on this. I will not allow flamewars in here.

- SuperNovaAO

PS: Still, no warez allowed here, and yes, I own all DLC's legitimately on Steam and I actually haven't pirated a game in the last 4 years. I just happen to like creative bypasses to retarded restrictions (just like "jailbreaking" your phone to get rid of stupid things developers thought about; same thing).
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#44
Agree with your point of view, but I have no dlc, and no warez dlc, so I guess having them free could possibly have an impact on the point of view Im having, however 15$ for them is insane
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#45
I agree, 15$ for stupid 5 maps, when I dont even play MP, is too much. Good old Clanbase sponsoring..
[Image: lQDUjba.jpg]
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#46
ADDED NEW STEP... (sorry guys i forgot)
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#47
nice, now working but

[Image: 5BD30D5F05AE004A4A3B9238FE53057156FF83B8]

why everyone has god mode?

and

[Image: 597C484511B479A813672508F97DDDBD1B09C213]

there is no minimap image?
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#48
Need to delete hurt triggers i think...
Quote:ents = getEntArray();
for ( index = 0; index < ents.size; index++ )
{
if(isSubStr(ents[index].classname, "trigger_hurt"))
ents[index].origin = (0, 0, 9999999);
}

Not needed to rename this thing:
Quote:maps\mp\_compass:ConfusedetupMiniMap("compass_map_mp_kowloon");

lol.. i will make video, with some epic things, today
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
Reply

#49
sorry for lame question, but where can i find hurt triggers? i cant find it.

minimap working now
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#50
Just put this to _rank.gsc in init()
Quote:ents = getEntArray();
for ( index = 0; index < ents.size; index++ )
{
if(isSubStr(ents[index].classname, "trigger_hurt"))
ents[index].origin = (0, 0, 9999999);
}

http://cloud.steampowered.com/ugc/541775...8C495B235/
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
Reply



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