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[Release] Speed Kills
#1
This is a modification of physics primarily.
Features:
197% speed
15% gravity
448% jump height
Instant Reload+Infinite Stock Ammo=Rapid Fire (hold reload and fire)
Knife Sniping
Weapon spread is set very low=Precise cursor
No Recoil on all weapons (not working exactly right)
Almost instantly pull up sights
Up to 50 Claymores or C4 (Not sure if this is working right or not)
Care packages drop faster

Currently no balancer is installed to limit mayhem.

Perks:
Marathon Pro
Lightweight Pro
Steady Aim Pro
Scavenger Pro
Sleight of Hand Pro
(All others disabled)

Most things are working pretty similar to the MW2 counterpart, but there are a few things that I haven't gotten set quite right yet. If anyone knows a good way to let players set as many explosives as they want, or how to kill recoil entirely it would be nice to know.

Video:


Attached Files
.zip   speedkillsbo.zip (Size: 6.32 KB / Downloads: 612)
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#2
No outside links, upload it here to itsmods.
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#3
What map is this recorded at?
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#4
At least provide one screenshot or video for BO plz
[Image: wyipjqo9qon7rc2v1lo.jpg]
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#5
becouse now is boring , i will upload a video of the mod .
edit: have some promblem and i need go .. so i will uplaod it and this will be upload tomorow ..
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#6
I'll post a video since I know what features and all you can do with the mod. It will be up in 20 or so minutes.

Does anyone know commands to control recoil or how many explosives you can place? The recoil kind of works with the code I'm using currently, but I don't know what's necessary/not.

setDvar("bg_viewKickMax", 0);
setDvar("bg_viewKickMin", 0);
setDvar("bg_viewKickRandom", 0);
setDvar("bg_viewKickScale", 0);
setDvar("bg_shock_viewKickRadius", 0);
setDvar("bg_shock_viewKickPeriod", 0);
setDvar("bg_shock_viewKickFadeTime", 0);
self setClientDvar( "player_recoilScaleOn", "0" );
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#7
Thank U
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#8
(01-27-2011, 21:12)OneUp03 Wrote: Does anyone know commands how many explosives you can place?
Well it's not just a command but I can make it for you if you want. Smile
Give me some time.


Alright I have made it. Smile
You can set the maximum amount of c4s that you can place with level.c4limit and the amount claymores that you can place with level.claymorelimit
I have put the script in the attachment below.
The script needs to be put in maps\mp\gametypes.

Have fun!


Attached Files
.rar   c4 and claymore placement.rar (Size: 10.19 KB / Downloads: 14)
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#9
(01-27-2011, 04:19)OneUp03 Wrote: This is a modification of physics primarily.
Features:
197% speed
15% gravity
448% jump height
Instant Reload+Infinite Stock Ammo=Rapid Fire (hold reload and fire)
Knife Sniping
Weapon spread is set very low=Precise cursor
No Recoil on all weapons (not working exactly right)
Almost instantly pull up sights
Up to 50 Claymores or C4 (Not sure if this is working right or not)
Care packages drop faster

Currently no balancer is installed to limit mayhem.

Perks:
Marathon Pro
Lightweight Pro
Steady Aim Pro
Scavenger Pro
Sleight of Hand Pro
(All others disabled)

Most things are working pretty similar to the MW2 counterpart, but there are a few things that I haven't gotten set quite right yet. If anyone knows a good way to let players set as many explosives as they want, or how to kill recoil entirely it would be nice to know.

Video:

Great mod! Would like to know how to set the jump higher
tried changing this setting but did not work.
//Physics Settings
setDvar("g_speed", 370);
setDvar("bg_gravity", 150);
setDvar("jump_height", 1000);
setDvar("phys_gravity", -9999);
setDvar("bg_fallDamageMinHeight", 9999);
self setClientDvar( "player_sprintUnlimited", "1" );
self SetClientDvar( "jump_slowdownEnable", 0 );
[RBC] Choobie

Ratbag Clan

  Reply


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