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[Release] Different jump Height/speed for each map.
#11
OK guys i tried to do what you have told me and now my server does not show up any more heres my sv_config.ini
maybe you can let me know what i did wrong this is the only file i changed so it has to be something i did here the only thing thats not on this cope is peoples xuids every thing else is as it is in the server file


[SERVER]
TimedMessages=1
//Enable or disable timed messages [0-1]
SpecsFix=1
//Disable the CPU/Bandwidth check [0-1]
OldRotation=1
//OldRotation configuration
OldRotationVal=playlist downturn map mp_exchange playlist arkaden map mp_plaza2 playlist Aground map mp_aground_ss playlist bootleg map mp_bootleg playlist erosion map mp_courtyard_ss playlist mission map mp_bravo playlist dome map mp_dome playlist hardhat map mp_hardhat playlist outpost map mp_radar playlist village map mp_village playlist resistance map mp_paris playlist underground map mp_underground playlist bakaara map mp_mogadishu playlist carbon map mp_carbon
//Disable map rotation threshold (set to 0)
RotationThreshold=0s
//Enable the old cod4-style rotation (see example server.cfg) [0-1]
DisableVAC=0
//[UNTESTED] Stop VAC from protecting your server

[LOG]
ConsoleLog=1
//Enable logging to the 'console.log' file [0-1]

[SCRIPT]
Enabled=0
//Enable the server script [0-1]
Script=example.script
//Server script to run

[DEBUG]
ExceptionLogging=0
//Enable logging of crashes [0-1]

[UPDATER]
Enable=0
//Enable the updater
AutoUpdate=0
//Auto-update the server when there is a new release. (Mainly for dedicated servers on game server hosters)


//Don't add spaces after commas!
//CASE SENSITIVE!
//Don't remove the User & Admin groups!
[Permission]
//You can add more user groups here
Usergroups=Admin,Moderator,User
//Add admin xuids here (Go ingame and use !getxuid)
Admin_xuids=
//Admins can use all commands (Do not change!).
Admin_commands=*ALL*
//Add moderator xuids here
Moderator_xuids=
//Add commands moderators can use here
Moderator_commands=!help,!getxuid,!gettype,!saveme,!tp,!back,!ping
//Add commands everyone can use
User_commands=!saveme,!help,!getxuid,!gettype
//Everyone who isn't in any other group is a user (Do not change!).
User_xuids=*EVERYONE*
[SPEEDPLUGIN]
Speed=400
JumpHeight=600
FallDamage=0
Gravity=800


mp_bravo_speed=400
mp_bravo_jh=600
mp_bravo_gravity=800
mp_bravo_falldmg=0

mp_bootleg_speed=400
mp_bootleg_jh=600
mp_bootleg_gravity=800
mp_bootleg_falldmg=0

mp_carbon_speed=400
mp_carbon_jh=600
mp_carbon_gravity=800
mp_carbon_falldmg=0

mp_dome_speed=400
mp_dome_jh=600
mp_dome_gravity=800
mp_dome_falldmg=0

mp_exchange_speed=400
mp_exchange_jh=600
mp_exchange_gravity=800
mp_exchange_falldmg=0

mp_hardhat_speed=400
mp_hardhat_jh=700
mp_hardhat_gravity=800
mp_hardhat_falldmg=0

mp_mogadishu_speed=400
mp_mogadishu_jh=600
mp_mogadishu_gravity=800
mp_mogadishu_falldmg=0

mp_paris_speed=400
mp_paris_jh=600
mp_paris_gravity=800
mp_paris_falldmg=0

mp_plaza2_speed=400
mp_plaza2_jh=600
mp_plaza2_gravity=800
mp_plaza2_falldmg=0

mp_radar_speed=400
mp_radar_jh=600
mp_radar_gravity=800
mp_radar_falldmg=0

mp_seatown_speed=400
mp_seatown_jh=1500
mp_seatown_gravity=800
mp_seatown_falldmg=0

mp_underground_speed=400
mp_underground_jh=600
mp_underground_gravity=800
mp_underground_falldmg=0

mp_village_speed=400
mp_village_jh=600
mp_village_gravity=800
mp_village_falldmg=0

mp_terminal_speed=400
mp_terminal_jh=600
mp_terminal_gravity=800
mp_terminal_falldmg=0

mp_aground_speed=400
mp_aground_jh=600
mp_aground_gravity=800
mp_aground_falldmg=0

mp_erosion_speed=400
mp_erosion_jh=600
mp_erosion_gravity=800
mp_erosion_falldmg=0



[Saveme]
TimeBeforeTeleport=3
//default value is 3 seconds
TeleportRequests=0
//default value is 0. 0 means that the player can teleport unlimited times
[Image: b_560_95_1.png]
  Reply
#12
I think you forgot to replace the speed plugin with the one I attached to my post... 0 Downloads
  Reply
#13
(12-21-2012, 15:37)8q4s8 Wrote: I think you forgot to replace the speed plugin with the one I attached to my post... 0 Downloads

ya that worked but the rotation still dont work and idk if i have an extra space somewhere or just messed something up but the JH for different maps works now
[Image: b_560_95_1.png]
  Reply
#14
(12-27-2012, 16:53)MADD_DOGG Wrote:
(12-21-2012, 15:37)8q4s8 Wrote: I think you forgot to replace the speed plugin with the one I attached to my post... 0 Downloads

ya that worked but the rotation still dont work and idk if i have an extra space somewhere or just messed something up but the JH for different maps works now

I don't know if the basic code works lol I just added the sv_config stuff
  Reply
#15
which addon are you using?, apart from the capital letter used for Aground i don't see anything from stopping the rotation working. Double check the .dsr files.

EDIT...
I just tested your sv_config and it worked fine. So i would check your .dsrs
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

  Reply
#16
(12-27-2012, 20:37)hillbilly Wrote: which addon are you using?, apart from the capital letter used for Aground i don't see anything from stopping the rotation working. Double check the .dsr files.

EDIT...
I just tested your sv_config and it worked fine. So i would check your .dsrs

.dsrs is that the recipes? for the maps?
idk if the rotation works or not but every time i change to OldRotation=1 the server doesn't show up on the list of servers in the internet tab or favorites tab i change it back to OldRotation=0 and its back on the lists so thats why i was thinking i messed up with writing the rotation
[Image: b_560_95_1.png]
  Reply
#17
yes, each one you create is a .dsr in the admin folder, if one is missing or mistyped it wont load correctly.

eg:
seatown.dsr (admin folder)
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

  Reply
#18
(12-20-2012, 15:34)8q4s8 Wrote: I added the sv_config stuff in the plugin. It's using the offsets from @hillbilly so you don't have to update it yourself Wink.

Add this to your sv_config file and edit the values.
Code:
[SPEEDPLUGIN]
Speed=280
JumpHeight=39
FallDamage=0
Gravity=800

mp_alpha_speed=200
mp_alpha_jh=300
mp_alpha_gravity=500
mp_alpha_falldmg=0

mp_bravo_speed=200
mp_bravo_jh=300
mp_bravo_gravity=500
mp_bravo_falldmg=0

mp_bootleg_speed=200
mp_bootleg_jh=300
mp_bootleg_gravity=500
mp_bootleg_falldmg=0

mp_carbon_speed=200
mp_carbon_jh=300
mp_carbon_gravity=500
mp_carbon_falldmg=0

mp_dome_speed=200
mp_dome_jh=300
mp_dome_gravity=500
mp_dome_falldmg=0

mp_exchange_speed=200
mp_exchange_jh=300
mp_exchange_gravity=500
mp_exchange_falldmg=0

mp_hardhat_speed=200
mp_hardhat_jh=300
mp_hardhat_gravity=500
mp_hardhat_falldmg=0

mp_interchange_speed=200
mp_interchange_jh=300
mp_interchange_gravity=500
mp_interchange_falldmg=0

mp_lambeth_speed=200
mp_lambeth_jh=300
mp_lambeth_gravity=500
mp_lambeth_falldmg=0

mp_mogadishu_speed=200
mp_mogadishu_jh=300
mp_mogadishu_gravity=500
mp_mogadishu_falldmg=0

mp_paris_speed=200
mp_paris_jh=300
mp_paris_gravity=500
mp_paris_falldmg=0

mp_plaza2_speed=200
mp_plaza2_jh=300
mp_plaza2_gravity=500
mp_plaza2_falldmg=0

mp_radar_speed=200
mp_radar_jh=300
mp_radar_gravity=500
mp_radar_falldmg=0

mp_seatown_speed=200
mp_seatown_jh=300
mp_seatown_gravity=500
mp_seatown_falldmg=0

mp_underground_speed=200
mp_underground_jh=300
mp_underground_gravity=500
mp_underground_falldmg=0

mp_village_speed=200
mp_village_jh=300
mp_village_gravity=500
mp_village_falldmg=0

mp_terminal_speed=200
mp_terminal_jh=300
mp_terminal_gravity=500
mp_terminal_falldmg=0

mp_aground_speed=200
mp_aground_jh=300
mp_aground_gravity=500
mp_aground_falldmg=0

mp_erosion_speed=200
mp_erosion_jh=300
mp_erosion_gravity=500
mp_erosion_falldmg=0

too much code

I didn't test the plugin, please tell me if something doesn't work.

+rep? Big Grin

can u make it change depending on gametype(i want to change jump height for gg) instead of maps?
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