11-21-2012, 22:34
Hello, i wanna know how to make it so OnPlayerConnect it gives them a gun i already know that code, but what i want to know is how to make it so they cant rejoin and get gun as infected i need the team name or something so i can doit , i know nice coding
Code:
if (Client.Team = SAS){
int blah = Getweapon blah blah blah } else { dont give gun }