08-30-2015, 01:40
Found some sounds that were playable, some crash while even in the same file. core_post_gfx.all.sabs to be exact.[attachment=3188]
(08-30-2015, 01:40)omgitsbob Wrote: [ -> ]Found some sounds that were playable, some crash while even in the same file. core_post_gfx.all.sabs to be exact.
(08-30-2015, 03:11)master131 Wrote: [ -> ]Yeah, I'm not sure what they've done. I'm currently scratching my head to be honest. I'll have to keep trying.. My guess is that they've intentionally messed up all the SP/ZM sounds because they're not required by the open beta.
(09-25-2015, 19:38)Lasanda Wrote: [ -> ]Hello i was trying to replace main menu music of black ops 2 zombies at zmb_code_post_gfx.all.sabs but it wont work at all.I hv tried many music files i had but same issue,it gives compilation error at runtime.can u plz describe how can i properly replace audio of main menu or something
(11-12-2015, 15:50)MrMumble Wrote: [ -> ]I have an issue, not sure if it's just me or a bug with the program, but when I go to replace wpn_ballista_fire_plr.LN65.pc.snd (in cmn_root.all.sabl) It replaces, I go to save, but then it says: "Object reference not sent to an instant of an object." After that, my cmn_root.all.sable turns into a 1kb file with the same name...
Please, any help would be nice
(11-14-2015, 19:43)omgitsbob Wrote: [ -> ](09-25-2015, 19:38)Lasanda Wrote: [ -> ]Hello i was trying to replace main menu music of black ops 2 zombies at zmb_code_post_gfx.all.sabs but it wont work at all.I hv tried many music files i had but same issue,it gives compilation error at runtime.can u plz describe how can i properly replace audio of main menu or something(11-12-2015, 15:50)MrMumble Wrote: [ -> ]I have an issue, not sure if it's just me or a bug with the program, but when I go to replace wpn_ballista_fire_plr.LN65.pc.snd (in cmn_root.all.sabl) It replaces, I go to save, but then it says: "Object reference not sent to an instant of an object." After that, my cmn_root.all.sable turns into a 1kb file with the same name...
Please, any help would be nice
It seems like the 1.5.2 update broke it. I have his 1.4 version which works fine. I'll have it uploaded till he fixes it or adds his old version then ill take it down. Look up a video called Black Ops II characters trailer sound mod, its under the channel KeepDaChange and the link is at the end of the description, not the first link.
(11-14-2015, 19:43)omgitsbob Wrote: [ -> ](09-25-2015, 19:38)Lasanda Wrote: [ -> ]Hello i was trying to replace main menu music of black ops 2 zombies at zmb_code_post_gfx.all.sabs but it wont work at all.I hv tried many music files i had but same issue,it gives compilation error at runtime.can u plz describe how can i properly replace audio of main menu or something(11-12-2015, 15:50)MrMumble Wrote: [ -> ]I have an issue, not sure if it's just me or a bug with the program, but when I go to replace wpn_ballista_fire_plr.LN65.pc.snd (in cmn_root.all.sabl) It replaces, I go to save, but then it says: "Object reference not sent to an instant of an object." After that, my cmn_root.all.sable turns into a 1kb file with the same name...
Please, any help would be nice
It seems like the 1.5.2 update broke it. I have his 1.4 version which works fine. I'll have it uploaded till he fixes it or adds his old version then ill take it down. Look up a video called Black Ops II characters trailer sound mod, its under the channel KeepDaChange and the link is at the end of the description, not the first link.