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Full Version: Black Ops II/III Sound Studio 1.5.4
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(07-14-2013, 03:07)master131 Wrote: [ -> ]
(07-14-2013, 00:48)green Wrote: [ -> ]please remove "Supports XBOX" from the features because it does not support XBOX, you cant export useable files from xbox with it.

Can you learn to read at least?

Playback and audio replacement of XBOX entries are currently not supported as the format is still unknown.

It can clearly read the structure fine because it's the same as PC and PS3. Only the audio data remains unknown at this point. I'm currently reversing default_mp.xex to determine how this data is played (the fact that consoles use PowerPC makes it more difficult).

I've edited the main post because clearly people aren't reading the problems/limitations list.

umm actually only ps3 uses power pc. That is because it's processor Angel Xbox uses .xex but the assembled type isn't powerpc, I'll give you a hint.. "Microsoft" (whistle)
(07-18-2013, 00:41)Jake625 Wrote: [ -> ]
(07-14-2013, 03:07)master131 Wrote: [ -> ]
(07-14-2013, 00:48)green Wrote: [ -> ]please remove "Supports XBOX" from the features because it does not support XBOX, you cant export useable files from xbox with it.

Can you learn to read at least?

Playback and audio replacement of XBOX entries are currently not supported as the format is still unknown.

It can clearly read the structure fine because it's the same as PC and PS3. Only the audio data remains unknown at this point. I'm currently reversing default_mp.xex to determine how this data is played (the fact that consoles use PowerPC makes it more difficult).

I've edited the main post because clearly people aren't reading the problems/limitations list.

umm actually only ps3 uses power pc. That is because it's processor Angel Xbox uses .xex but the assembled type isn't powerpc, I'll give you a hint.. "Microsoft" (whistle)

http://en.wikipedia.org/wiki/Xbox_360

CPU: 3.2 GHz PowerPC Tri-Core Xenon

[Image: HDGgqxE.png]
Updated to v1.1, refer to the main post for changes. The main one notably being support for playback/export of XBOX360 SABS/SABLs.
(07-23-2013, 07:24)master131 Wrote: [ -> ]Updated to v1.1, refer to the main post for changes. The main one notably being support for playback/export of XBOX360 SABS/SABLs.

Thank you very much!!!
I test it and works fine with 2 channels xma files (Play and Extract) but in 1 channels sound is wrong, for me not is a problem why all music have 2 channels Big Grin .

Do you will update for replace support in Xbox360 xma files??
If you need anything (sabs/sabl files, XDK files, xma2encode or one tester) i can do, just PM me.

Nice work Master!
Updated to v1.2, added support for Vengeance DLC, on request by DidUknowiPwn/Intricate.
(08-25-2013, 07:00)master131 Wrote: [ -> ]Updated to v1.2, added support for Vengeance DLC, on request by DidUknowiPwn/Intricate.

There's no Download Link/Attached File! Big Grin
(08-28-2013, 12:30)mircoi Wrote: [ -> ]
(08-25-2013, 07:00)master131 Wrote: [ -> ]Updated to v1.2, added support for Vengeance DLC, on request by DidUknowiPwn/Intricate.

There's no Download Link/Attached File! Big Grin

I thought I uploaded it... weird. It's there now.
i need decrypt the sound files of 4th black ops 2 DLC "apocalypse" i reach extract all files, but, i cant hear the sound files, someone know?=
(08-28-2013, 22:39)master131 Wrote: [ -> ]
(08-28-2013, 12:30)mircoi Wrote: [ -> ]
(08-25-2013, 07:00)master131 Wrote: [ -> ]Updated to v1.2, added support for Vengeance DLC, on request by DidUknowiPwn/Intricate.

There's no Download Link/Attached File! Big Grin

I thought I uploaded it... weird. It's there now.

Still cannot see it D:
This is an awesome program. Props to you for creating such a beast.

I saw that you have updated the program to recognize the DLC3, but unfortunately (like others have said) the link is not showing for the update. Are you just waiting to update it again for DLC4?

Thanks again for such a great tool.
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