(01-03-2013, 13:17)Yamato Wrote: [ -> ]Those bunkers are a bit shitty and overpowered
Yes, they are.
But it will nice if i'll add
perks
Oh and thank you all for suggestions
Should move the next to the compass to the empty space on the top right, also you could make that a little bigger due to the space. Also instead of hudsmall use hudbig :> hudmsall is meh but it's your call. (Also you need an English person to make the texts...)
True about the english.
Mines is also not really good, but grammatical mistakes can be made :p
Anyway I thought maybe opening a door to open a shop with cool guns?
I forgot to ask but is there a hit point on the doors?
(01-04-2013, 06:14)[Z00MBY] Alex Wrote: [ -> ] (01-04-2013, 03:34)99IRock Wrote: [ -> ] (01-04-2013, 03:32)DidUknowiPwn Wrote: [ -> ]I forgot to ask but is there a hit point on the doors?
Doors can be destroyed ?
yes its simple
Not that destroy, yours breaks after. JayDi's needs to retrsct to open position after reaching 0. Also I know it's easy but our class is better. Sadly it's not compatible due to operations.
(01-04-2013, 07:04)DidUknowiPwn Wrote: [ -> ] (01-04-2013, 06:14)[Z00MBY] Alex Wrote: [ -> ] (01-04-2013, 03:34)99IRock Wrote: [ -> ] (01-04-2013, 03:32)DidUknowiPwn Wrote: [ -> ]I forgot to ask but is there a hit point on the doors?
Doors can be destroyed ?
yes its simple
Not that destroy, yours breaks after. JayDi's needs to retrsct to open position after reaching 0. Also I know it's easy but our class is better. Sadly it's not compatible due to operations.
@
master131 made setdamage function, but as he said it requiries waittill("damage"), i'll try to do something
Also thanks to @
JariZ , he said me how to make text centered
Oh and shop is on hud now ( like menu )