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Full Version: MW3 Server Addon
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Switchtoweapon() crash Sad
Isn't there switchtoweaponimmediate?
(09-07-2012, 16:49)DidUknowiPwn Wrote: [ -> ]Isn't there switchtoweaponimmediate?

No, but i saw function 'setSpawnWeapon'.
It does same.
hopefully "SayAll" is fixed in the next update and it's released soon Smile
Then i can finally release one of my Projects
I don't know if its just me, but GetWeaponClipSize doesn't work correctly.

Am running 1.9.441 of the server EXE.

Code:
int g18 = GetWeapon("iw5_g18_mp");
int clip = GetWeaponClipSize(g18);
TellClient(Client.ClientNum, "Clip size: " + clip, true); // ServerPrint("Clip size: " + clip);

Doesn't even print anything to the client or server if its set to ServerPrint.

Also any possibility of being able to set killstreaks(hardpoints) and/or their cost?
(09-09-2012, 09:28)yokai134 Wrote: [ -> ]I don't know if its just me, but GetWeaponClipSize doesn't work correctly.

Am running 1.9.441 of the server EXE.

Code:
int g18 = GetWeapon("iw5_g18_mp");
int clip = GetWeaponClipSize(g18);
TellClient(Client.ClientNum, "Clip size: " + clip, true); // ServerPrint("Clip size: " + clip);

Doesn't even print anything to the client or server if its set to ServerPrint.

Also any possibility of being able to set killstreaks(hardpoints) and/or their cost?
Weird I thought I tested it, but thanks, will be fixed in the next update.
hello, I'm having problems...
Server is downloaded from HldsTool version 1.9.411 on Ubuntu Linux 12.04 running Wine 1.5
I can't make the addon working. And even this doesn't work http://www.itsmods.com/forum/Thread-Rele...Addon.html
Any ideas?
Anyone got the "Unsolid" part of bunkers fixed?
does switch too weapon mean it has yy or in pc terms double tapping switch button as in no delay between switching or some server code
(09-09-2012, 11:00)zxz0O0 Wrote: [ -> ]
(09-09-2012, 09:28)yokai134 Wrote: [ -> ]I don't know if its just me, but GetWeaponClipSize doesn't work correctly.

Am running 1.9.441 of the server EXE.

Code:
int g18 = GetWeapon("iw5_g18_mp");
int clip = GetWeaponClipSize(g18);
TellClient(Client.ClientNum, "Clip size: " + clip, true); // ServerPrint("Clip size: " + clip);

Doesn't even print anything to the client or server if its set to ServerPrint.

Also any possibility of being able to set killstreaks(hardpoints) and/or their cost?
Weird I thought I tested it, but thanks, will be fixed in the next update.

GetWeaponClipSize() does not work in OnServerFrame() and OnServerAddon(). It just exists the function at that point
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