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Full Version: [SOURCE][Discontinued]Ingame RCON tool [Version 0.7.5]
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I have noticed that I have trouble giving X amount of admins power in the server. I had about 3-4 admins in my group and went to add another except the server would not accept the other admins. I tried several different times and re-downloaded the plugin with no luck. I finally just created a second admin group and it worked but is there a limit on admins or possible a bug?
I add 8 admins, Using 2 metods "!add Admins" and manually and I haven't problem :S
I do mine all manually, as I find it easier since I am always multi-tasking.
Hey,
There shouldn't be a limit to the number of admins you can have, what happened when you tried to add them? dit the server crash, or did you get errors or what?

-Bonemind
No crash or anything, it just removes the admin status of the admin giving admin rights, and replaces it with the new one.
Over writes it in the sv_config.
(02-24-2012, 18:11)WW_Orion Wrote: [ -> ]No crash or anything, it just removes the admin status of the admin giving admin rights, and replaces it with the new one.
Over writes it in the sv_config.

Alright, thanks for the info, will take a look at it tonight
bonemind its possible make censored text in lang filter (not a warn)
Each time a player use a badword, remplace the text for something like "Sorry, I will not insult." or anything.
Possible editable msg.

Just a suggestion. Thank you I love your work.



(02-24-2012, 20:14)Dumas Wrote: [ -> ]bonemind its possible make censored text in lang filter (not a warn)
Each time a player use a badword, remplace the text for something like "Sorry, I will not insult." or anything.
Possible editable msg.

Just a suggestion. Thank you I love your work.

That's quite an awesome idea tbh, will look into it
(02-24-2012, 20:46)bonemind Wrote: [ -> ]
(02-24-2012, 20:14)Dumas Wrote: [ -> ]bonemind its possible make censored text in lang filter (not a warn)
Each time a player use a badword, remplace the text for something like "Sorry, I will not insult." or anything.
Possible editable msg.

Just a suggestion. Thank you I love your work.

That's quite an awesome idea tbh, will look into it

Code:
public override ChatType OnSay(string Message, ServerClient Client)
        {
            bool foundbadword = false;
            bool prefix = false;
            if (/*badwordfilter*/)
            {
                foreach(string badword in /*badwordlist*/)
                {
                    if (Message.Contains(badword))
                    {
                        Message = Message.Replace(badword, "***");
                        foundbadword = true;
                    }
                }
                if(foundbadword)
                {
                    ServerSay(Client.Name+": "+Message, true);
                    TellClient(Client.ClientNum,/*badwordmsg*/,true);
                    if(/*warnforbadword*/)
                    {
                        //call warn
                    }
                    return ChatType.ChatNone;
                }
            }
            if(Message.StartsWith(/*prefix*/))
            {
                //call commands
                prefix = true;
                return ChatType.ChatNone;
            }
            if (!prefix && !foundbadword)
            {
                return ChatType.ChatContinue;
            }
        }
DeathAngel1479 that code isn't standalone true? Huh
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