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Tutorial Maya - Skin & Bones
#21
that would be tremendously helpful any day,week,hour,rain hail or shine i would love for this to happen Shy im just so happy to have a rigged model atm im really jumping around my house with joy its so funny!
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#22
umadbro, it is EPIC.
Thanks :p
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#23
[Image: YuqZ9.png]

[Image: eKm1B.png]

For get the model in game, i need just use: self setModel("xmodel"); ? Awesome
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#24
(10-16-2011, 11:03)Romuald27 Wrote: [Image: YuqZ9.png]

[Image: eKm1B.png]

For get the model in game, i need just use: self setModel("xmodel"); ? Awesome

for player? yes
If you are using BO's fullbodies, use SP xanims
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#25
[Image: 3890AC754F32C9D214876684DC8C1554E10FFF4F]

Troll

@deadcrayon I hope you will make tutorial for fix it :p
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#26
(10-16-2011, 14:38)Romuald27 Wrote: [Image: 3890AC754F32C9D214876684DC8C1554E10FFF4F]

Troll

@deadcrayon I hope you will make tutorial for fix it :p

That's because the anims are meant to be for a real character, like a human body, not a creeper lol

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#27
insane minecraft mod, creeper as playermodel, i loled
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#28
(10-16-2011, 17:08)d0h! Wrote: insane minecraft mod, creeper as playermodel, i loled

Then I serious'd.

Could you please tell me which character is used in the tutorial.
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#29
can't you just give the creeper arms but without a texture?
[Image: MaEIQ.png]
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#30
(10-16-2011, 17:08)d0h! Wrote: insane minecraft mod, creeper as playermodel, i loled

i lol'd and serious'd
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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