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[Tutorial] Creating mods for zombies with modtools
#11
(07-24-2011, 15:26)skinnyq Wrote: I'm pretty sure it doesn't work.
I edited zombie_pentagon.gsc and put it in my modname/maps folder, compiled and got my patched FF. However, even after replacing the ff with the patched one
it still loads the original script.

it works... -.-

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#12
then why doesn't modding zombie_pentagon/zombie_theater work?
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#13
probably you forgot something? edited csv?
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#14
(07-24-2011, 16:32)d0h! Wrote: probably you forgot something? edited csv?
I did. added
rawfile,maps\zombie_pentagon.gsc
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#15
Try editing a different gsc, that one is overrided by patch_pentagon.ff,
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#16
I thought you could just set the launcher to SP and mod zombies just like the MP.
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#17
(07-24-2011, 21:44)SuperNovaAO Wrote: I thought you could just set the launcher to SP and mod zombies just like the MP.

No.
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#18
im wondering does this work in the new patch?
Away
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#19
how do you choose to only use common_zombie_patch.csv? it keeps making me use mod.csv by default.
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#20
At the moment modding zombie still possible with this tutorial?
Thx for the tut Wink
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