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Tutorial Basic usage of level.players
#11
(04-03-2011, 12:45)Pozzuh Wrote: //Kills everyone who has the isNoob var set to true
for(i=0;i<level.players.size;i++)
{
player = level.players[i];

if(player.isNoob == true))
player suicide();
}

Code:
if(player.isNoob == true))
should be
Code:
if(player.isNoob == true)
helped ya? rep me +
  Reply
#12
(07-10-2011, 15:20)met94 Wrote:
(04-03-2011, 12:45)Pozzuh Wrote: //Kills everyone who has the isNoob var set to true
for(i=0;i<level.players.size;i++)
{
player = level.players[i];

if(player.isNoob == true))
player suicide();
}

Code:
if(player.isNoob == true))
should be
Code:
if(player.isNoob == true)

You're right.. edited
[Image: MaEIQ.png]
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