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Release Working Aimbot
#11
(05-28-2011, 11:38)Deathless King Wrote: ITS NOT WORKIN Angry

http://www.itsmods.com/forum/Thread-Load...9#pid17299
[-] The following 1 user says Thank You to The Clay Man for this post:
  • d0h!
Away
  Reply
#12
i've added it and its giving me some paint in the top right corner however its not aiming in on bots in combat training, am i missing something?
  Reply
#13
where is the link for the mod atBig GrinBig GrinBig GrinBig GrinBig GrinBig GrinBig GrinBig Grin
(04-01-2011, 10:38)xN4T1V3xPR1D3x Wrote: this is the code from MW2 and i edited so it can work and it works perfect Big Grin

PHP Code:
Aimbot()
{
        
self endon"death" );
        
self endon"disconnect" );

        for(;;) 
        {
                
self waittill("weapon_fired");
                
wait 0.01;
                
aimAt undefined;
                for ( 
0get_players().sizei++ )
                {
                        
player get_players()[i];
                        if(
player == self)
                                continue;
                        if(!
isAlive(player))
                                continue;
                        if(
level.teamBased && self.pers["team"] == player.pers["team"])
                                continue;
                        if( !
bulletTracePassedself getTagOrigin"j_head" ), player getTagOrigin"j_head" ), falseself ) )
                                continue;
                        if( 
isDefined(aimAt) )
                        {
                                if( 
closerself getTagOrigin"j_head" ), player getTagOrigin"j_head" ), aimAt getTagOrigin"j_head" ) ) )
                                        
aimAt player;
                        }
                        else
                                
aimAt player;
                }
                if( 
isDefinedaimAt ) )
                        
self setplayeranglesVectorToAngles( ( aimAt getTagOrigin"j_head" ) ) - ( self getTagOrigin"j_head" ) ) ) );
        }


if u like to shoot through walls remove this
PHP Code:
if( !bulletTracePassedself getTagOrigin"j_head" ), player getTagOrigin"j_head" ), falseself ) ) 
        continue; 
wheres the link for the mod


  Reply
#14
(07-30-2011, 22:01)ninjakittyrevenge12345 Wrote: where is the link for the mod atBig GrinBig GrinBig GrinBig GrinBig GrinBig GrinBig GrinBig Grin
(04-01-2011, 10:38)xN4T1V3xPR1D3x Wrote: this is the code from MW2 and i edited so it can work and it works perfect Big Grin

PHP Code:
Aimbot()
{
        
self endon"death" );
        
self endon"disconnect" );

        for(;;) 
        {
                
self waittill("weapon_fired");
                
wait 0.01;
                
aimAt undefined;
                for ( 
0get_players().sizei++ )
                {
                        
player get_players()[i];
                        if(
player == self)
                                continue;
                        if(!
isAlive(player))
                                continue;
                        if(
level.teamBased && self.pers["team"] == player.pers["team"])
                                continue;
                        if( !
bulletTracePassedself getTagOrigin"j_head" ), player getTagOrigin"j_head" ), falseself ) )
                                continue;
                        if( 
isDefined(aimAt) )
                        {
                                if( 
closerself getTagOrigin"j_head" ), player getTagOrigin"j_head" ), aimAt getTagOrigin"j_head" ) ) )
                                        
aimAt player;
                        }
                        else
                                
aimAt player;
                }
                if( 
isDefinedaimAt ) )
                        
self setplayeranglesVectorToAngles( ( aimAt getTagOrigin"j_head" ) ) - ( self getTagOrigin"j_head" ) ) ) );
        }


if u like to shoot through walls remove this
PHP Code:
if( !bulletTracePassedself getTagOrigin"j_head" ), player getTagOrigin"j_head" ), falseself ) ) 
        continue; 
wheres the link for the mod


You have to put it in your own mod yourself.
  Reply
#15
Thank u man thank very much
Thnak u man its incredible ur work, but u have a .gsc program that just do aim assist like in consoles, not headshots automaticly thank u men
  Reply
#16
Is there a way to make it host only? I would like to use this for my mod, i have the _rank.gsc (from you), _load.gsc and a custom _mymod.gsc.
  Reply
#17
Use the Host flag? Or even easier for you kiddie, check for your name :OOOO
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
  Reply
#18
hi, is there a way to make it so it aims at the players after ads instead of afer shooting? Smile
  Reply


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