01-09-2012, 11:58
@daviolo49 Nukem already mentioned this, we need to downgrade our plugins to .NET 3.5
Release MW3 Dedicated server addon
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01-09-2012, 11:58
@daviolo49 Nukem already mentioned this, we need to downgrade our plugins to .NET 3.5
01-09-2012, 12:46
(01-09-2012, 11:58)jariz Wrote: @daviolo49 Nukem already mentioned this, we need to downgrade our plugins to .NET 3.5 i've test with mono alternative in wine ! no working !
01-09-2012, 13:40
(01-09-2012, 12:46)daviolo49 Wrote:(01-09-2012, 11:58)jariz Wrote: @daviolo49 Nukem already mentioned this, we need to downgrade our plugins to .NET 3.5 You can't use any plugins in the current beta linux version..
01-09-2012, 13:50
Still cannot get this to work. Gettting error "Failed to load addon.dll"
Running of server 2008. Addon.dll is present in the addon/dist folder. Since it seems to work for everyone else it must be a problem with the config of my box. Any suggestions?
01-09-2012, 20:14
Nukem, add please next events:
OnPlayerConnected OnPlayerDisconnected (when left or timeout) It's should be easy for you. Now they written in the data.log.
hi there,
i git some questions i want to create my own plugin for the awsome mw3 server addon i startet with coding but i dont know how i can create a dll with this code with visual studio.. what must i do pls help a little noob.. My idea is a working war plugin like short chat text elements to control the server like: !fr -> fast_restart, !mr -> map_restart, !mr10 ->roundlimit 10, !map alpha -> map mp_alpha and so on... Pls take a look i just copied the code from iAegle and changed the way it might be working for me: using System; using System.Collections.Generic; using Addon; namespace plugin_test { public class plugin_test : CPlugin { List<string> admins = new List<string>(); bool disable = false; public override ChatType OnSay(string Message, ServerClient Client) { if (disable) return ChatType.ChatAll; if (Message.StartsWith("!fr") && admins.Contains(Client.XUID)) { if (Message.Length <= 6) TellClient(Client.ClientNum, "^2Admin: ^3Usage: [COMMAND]", true); else { string cmd = Message.Substring(6); ServerPrint(Client.Name + " used Admin command: \"" + cmd + "\""); ServerCommand(fast_restart); } return ChatType.ChatNone; } return ChatType.ChatAll; } public override void OnServerLoad() { string l = GetServerCFG("RCON", "Admin_xuids", ""); if (l == "") foreach (string xuid in l.Split(',')) admins.Add(xuid); if (admins.Count == 0) disable = true; ServerPrint("Ingame RCON loaded. Author: M@C. Version: 1.0"); } } } this i entered in visual studio but i cant create a working dll with this... Pls Help a Noob Greetz M@C
01-09-2012, 20:30
Please d3d9.dll Framework 2.0
Sorry my bad English (French)
01-09-2012, 20:36
Works Ranked for the other modes (For Example DOM - DEM - SD) our only Free for All?
(01-09-2012, 11:58)jariz Wrote: @daviolo49 Nukem already mentioned this, we need to downgrade our plugins to .NET 3.5.NET 3 (01-09-2012, 13:50)sac0o01 Wrote: Still cannot get this to work. Gettting error "Failed to load addon.dll" Have you tried enabling the updater then running the server? Do you use a shortcut/batch file to run the server? (01-09-2012, 20:14)Yurio Wrote: Nukem, add please next events: Onconnect is ready for the next update, ondisconnect is much harder than you would think (01-09-2012, 20:15)mac1981 Wrote: hi there, This thread is not for plugin errors/support. Create a new thread elsewhere or get someone else to help. (01-09-2012, 20:36)TuPiKa Wrote: Works Ranked for the other modes (For Example DOM - DEM - SD) our only Free for All? No, this is a bug in the game itself. (01-09-2012, 20:30)Sharingan954 Wrote: Please d3d9.dll Framework 2.0 Not possible, if using .NET 2 it does not compile the addon itself without errors.
01-09-2012, 20:46
Thanks You Nukem
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