Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Preview SoRealism BETA
(08-28-2011, 20:02)Pozzuh Wrote:
(08-28-2011, 20:00)iAegle Wrote: Suggestion:

Standing = Recoil 100%
Crouching = Recoil 85%
Prone = Recoil 65%

?

standing = recoil 135%
crouching = recoil 120%
standing = 100%

?

but.. would standing then be 135% or 100% ?
(08-10-2011, 12:58)Pozzuh Wrote:
Se7en Wrote:Stealed, from cod4 mod ...
look who's talking

[Release] Old School Mod v2.2
[Release] Scroll menu

Reply

(08-28-2011, 20:02)Pozzuh Wrote:
(08-28-2011, 20:00)iAegle Wrote: Suggestion:

Standing = Recoil 100%
Crouching = Recoil 85%
Prone = Recoil 65%

?

standing = recoil 135%
crouching = recoil 120%
standing = 100%

?

What's the code to change recoil?
YouTube 1:Azumikkel- Modding
YouTube 2:DerpShark- Gaming Entertainment
Website:Jensby.me
Contact: im[at]jensby.me
Reply

(08-28-2011, 20:15)iAegle Wrote:
(08-28-2011, 20:02)Pozzuh Wrote:
(08-28-2011, 20:00)iAegle Wrote: Suggestion:

Standing = Recoil 100%
Crouching = Recoil 85%
Prone = Recoil 65%

?

standing = recoil 135%
crouching = recoil 120%
standing = 100%

?

but.. would standing then be 135% or 100% ?

135% of normal since there isn't that many recoil in the normal game
[Image: MaEIQ.png]
Reply

IF it is in Black Ops

value is measured in #.##
Code:
self player_recoilScaleOn( 1.00 );
[Image: b_560_95_1.png]
Reply

(08-28-2011, 20:15)AZUMIKKEL Wrote: What's the code to change recoil?

You should probably edit every weapon file loool. (there are values like pronekick,crouchkick and stancekick or something)
[Image: MaEIQ.png]
Reply

(08-28-2011, 20:17)Nukem Wrote: IF it is in Black Ops

value is measured in #.##
Code:
self player_recoilScaleOn( 1.00 );

doesn't work @ blops
(08-10-2011, 12:58)Pozzuh Wrote:
Se7en Wrote:Stealed, from cod4 mod ...
look who's talking

[Release] Old School Mod v2.2
[Release] Scroll menu

Reply

Asset manager does it (every weapons files need to be edited lolz...
Reply

.. no other way?
YouTube 1:Azumikkel- Modding
YouTube 2:DerpShark- Gaming Entertainment
Website:Jensby.me
Contact: im[at]jensby.me
Reply

(08-28-2011, 21:28)AZUMIKKEL Wrote: .. no other way?

nope Superman
Reply

yeh i had to do it thru asset manager for pro mod, pretty fail...
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  [Release] FXAA Injector Battlefield 3+Best Settings [Update danoc1 v1.3 Beta] iPaddie 31 63,298 08-30-2013, 00:51
Last Post: Squideh
  [Release] Semi hardcore 1.1 beta (Killcam on and ff off) atenziono 61 35,506 08-09-2013, 18:13
Last Post: OzonE
  [Release] Tactical Training Mod Beta 2 Hixos 30 26,741 05-31-2013, 17:20
Last Post: kool123
  [Tutorial] How to get a CS:GO beta key Romuald27 17 10,038 04-05-2013, 18:12
Last Post: SuperNovaAO
  [Release] HideAndSeek Mod v1.0 BETA Tomsen1410 18 17,578 03-21-2013, 08:13
Last Post: Ryanrc
  [Release] Zombie Epidemic Mod Beta Lemon 92 63,273 03-07-2013, 12:30
Last Post: Lemon
  [Release] Black Tomato M 0.4.2 BETA // Ingame Admin Menu d0h! 5 12,045 01-01-2013, 22:23
Last Post: joey
Rainbow [Release] xZombie Mod (Beta) Nekochan 206 88,204 01-01-2013, 08:33
Last Post: SMIRNOFF2096
  [News] Guild Wars 2 Beta Lemon 10 6,871 12-11-2012, 16:48
Last Post: narkos
  [Release] OMA Zombie Mod Beta Yamato 123 75,192 12-04-2012, 02:08
Last Post: islamsaab

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2024 Melroy van den Berg.