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Materials fail at loading mod
#1
[Image: 0C4pL.png]

As you can see I managed to import a xmodel into the game,
Also you can see that in the asset viewer it shows up fine
But once I build the mod, It just gives me
[Image: FazQX.png]

Zone Source:
Code:
xmodel,aacrown
material,phong1
material,phong2
material,phong3
FF file linked, IWD build

I can't look into the FF if the file exists, but if I look for the material, It's somewhere there (once I decompress it)
[Image: 0g7dR.png]


Really want this to work for once,
What Do?
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#2
arent we not supposed to load images in mod.csv?

make a folder called images in your mod folder and put them there
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#3
(07-21-2011, 18:57)Scripts18 Wrote: arent we not supposed to load images in mod.csv?

make a folder called images in your mod folder and put them there

thx man, works now Big Grin
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#4
yo Jariz, model looks sick. wanna teach me how to import models into game? I have xmodel_export file and tga but I can't get ingame to work :S
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#5
(07-21-2011, 19:58)Madnesslink5 Wrote: yo Jariz, model looks sick. wanna teach me how to import models into game? I have xmodel_export file and tga but I can't get ingame to work :S

You need to convert the xmodel_export first,
Imma write a tutorial about it once i got this stuff working ingame
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#6
(07-21-2011, 20:02)jariz Wrote:
(07-21-2011, 19:58)Madnesslink5 Wrote: yo Jariz, model looks sick. wanna teach me how to import models into game? I have xmodel_export file and tga but I can't get ingame to work :S

You need to convert the xmodel_export first,
Imma write a tutorial about it once i got this stuff working ingame

I will be your #1 fan once this tutorial is made Heart
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#7
So the king on your PTK server will have a crown instead of a motion detector on his head ?! Big Grin
(Playing 24/7 on your server..)
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#8
(07-21-2011, 22:03)prisma Wrote: So the king on your PTK server will have a crown instead of a motion detector on his head ?! Big Grin
(Playing 24/7 on your server..)

haha yeah, im getting sick of that motion detector, it looks really weird.
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#9
rofl, epic win..
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#10
try to put images to mp_MODNAME/images
it must work!
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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