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Including an external file such as a .ini file
#1
Thanks to the great code snippets here on ItsMods I did some noobish copy/paste gsc modding. I took the VIP function code and expanded into a decent mod that gives members some perks.

Example:
Code:
VIP()
{  
self endon("disconnect");
if(self.guid == "01100001eieio000" //player1
   || self.guid == "01100001eieio001" // player2
   || self.guid == "01100001eieio002" // playe3r
   || self.guid == "01100001eieio003" // player4
   || self.guid == "01100001eieio004" // player5
    )
   {    
   //perk to give members
   self thread DoSomeShit();
   }
}

Everything works good but anytime I need to add a member I must shut the server down and then edit the .iwd file.

Is there a way I could perhaps list all the xuid's in a cfg or ini file in the mod folder and then have the mod access it there?
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#2
I've tried reading files in Black Ops. there are some functions but they only work on developer mode or something. Tried getting in developer mode - had no success.
Just give up now before wasting your time on it Tongue
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#3
(03-05-2012, 23:59)JariZ Wrote: Just give up now before wasting your time on it Tongue

Tongue Sounds like good advice, thanks.
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#4
hmmmm, developer mode? thats what we need in bf3
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#5
(03-06-2012, 04:33)kokole Wrote: hmmmm, developer mode? thats what we need in bf3

Nahh, but developer mode is not that "haxur" on mw2.
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