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Help Importing BO2 Dog Tags to BO
#1
So I exported the models using Tom-Bmx's Lime and when I converted the stuff to model export as usual, I'm trying to make the materials but I'm getting this error.
[Image: ga0.png]
Anyone have any idea what I should do :/?
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
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#2
convert it to tga

its coz its not the right format , you could play with dxt1-5 till you find it as i dont remember off hand whats correct.

but .Tga 32bit if it has alpha
or .Tga 24bit if there is no alpha and you will have success.
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#3
Thanks I got it to work, now I just wish the damn functions were similar but nooooo treyarch had to make it completely different and make this shit so hard to recreate.
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
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#4
what do you mean, what functions are you talking about ?
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#5
(09-02-2013, 02:15)DidUknowiPwn Wrote: I just wish the damn functions were similar but nooooo treyarch had to make it completely different

[Image: 9a2a2296b5e9925c04d42913af94d581.png]
[Image: r212360a129ce9b84444093b6cd2699013a1fbn155.png]
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#6
You can go to Photoshop > Image > Mode. Select RGB.
C++/Obj-Cdeveloper. Neko engine wip
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