(12-05-2012, 21:06)Awk34 Wrote: [ -> ] (12-05-2012, 15:35)kokole Wrote: [ -> ] (12-05-2012, 14:02)Awk34 Wrote: [ -> ]I keep getting "ERROR CODE - 12"
Download the tool again and tell me what you get now
Now I'm getting this:
"ERROR CODE - 12
GetLastError(): 6"
EDIT: Nevermind. I was being an idiot and forgot to run it as administrator
Im happy that you solved it
Tool updated, now it contains a decryption/decompression feature, now lets go into analyzing real iwi! I've noticed that some iwi contain png raw data that is unrecognized by IWI_X_DDS
And... he actually did it.
Treyarch wrote their own algorithm and @
kokole figured it out in less than a week.
Texture modding is a go, you guys!
Sweet! Now to just put them back into the ipak........
all this weird things. go news topic. tool is for tools and not for talking all the time
(12-07-2012, 19:26)TITNE Wrote: [ -> ]all this weird things. go news topic. tool is for tools and not for talking all the time
I dont agree, this is a forum.
Great work. I'l found that Treyarch using for some textures (like gamefonts_pc.iwi, which stored into en_base.ipak) unknown image type, not ARGB1, dxt1, dxt3, dxt5 or other. It uses 0x05 for image type. So iwi2dds failed to conversion. I don't know what's type is it.