09-16-2012, 23:27
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09-16-2012, 23:52
Isn't it possible to set the velocity vector with the Server Addon? If so, bump them up slightly in the Y axis.
09-16-2012, 23:53
I think it is read-only
09-17-2012, 08:49
09-17-2012, 08:54
09-17-2012, 08:56
(09-17-2012, 08:54)zxz0O0 Wrote: [ -> ](09-16-2012, 23:52)SuperNovaAO Wrote: [ -> ]Isn't it possible to set the velocity vector with the Server Addon? If so, bump them up slightly in the Y axis.
It's the Z axis
Then the plugin is implemented wrong. Y is always the height in a 3d game. (btw: Maya also does that; and so does almost every 3d plotting program like Matlab)
09-17-2012, 09:03
(09-17-2012, 08:56)SuperNovaAO Wrote: [ -> ]Then the plugin is implemented wrong. Y is always the height in a 3d game. (btw: Maya also does that; and so does almost every 3d plotting program like Matlab)
Then IW implemented it wrong and you are as always all knowing and right.
09-17-2012, 09:05
(09-17-2012, 09:03)zxz0O0 Wrote: [ -> ](09-17-2012, 08:56)SuperNovaAO Wrote: [ -> ]Then the plugin is implemented wrong. Y is always the height in a 3d game. (btw: Maya also does that; and so does almost every 3d plotting program like Matlab)
Then IW implemented it wrong and you are as always all knowing and right.
Not at home right now so I can't check my own code but I think it's Y for the height as well in the IW engine. Maybe I'll check it sometime.
09-17-2012, 09:10
(09-17-2012, 09:05)SuperNovaAO Wrote: [ -> ](09-17-2012, 09:03)zxz0O0 Wrote: [ -> ](09-17-2012, 08:56)SuperNovaAO Wrote: [ -> ]Then the plugin is implemented wrong. Y is always the height in a 3d game. (btw: Maya also does that; and so does almost every 3d plotting program like Matlab)
Then IW implemented it wrong and you are as always all knowing and right.
Not at home right now so I can't check my own code but I think it's Y for the height as well in the IW engine. Maybe I'll check it sometime.
I have seen it in both ways, but most times I see Z as the height.
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