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(06-11-2012, 21:43)pieter Wrote: [ -> ]@lithgar nice of you to post logs here but without a question its quite useless..

what do u mean by posting these logs and if theres a problem have you tried removing all plugins ?

usually memory errors come from outdated plugins

I'm trying to help! I make a new plugin.
Probably the error is OnPlayerDisconnect ()

The error occurs when you turn off the server.
The problem in determining the addon xuid players. The problem is not constant but periodic. Xuid player is not properly defined so that the problem with the permission and does not work properly plugins allow access to the admin, etc. Admin goes to the server and can not do anything. Commands do not go to chat
yes that bug is still in the addon. after a while all clientID's (or XUID's) get mixed up so if player x types !rpg in zombiemod another player recieves it (this is the reason why i removed the plugin)
(06-12-2012, 10:21)pieter Wrote: [ -> ]yes that bug is still in the addon. after a while all clientID's (or XUID's) get mixed up so if player x types !rpg in zombiemod another player recieves it (this is the reason why i removed the plugin)

It's exactly! Can it be fix?
Many plugins use XUID!!!
When does the linux fix come? is there already a linux fix for the newest version?
I believe PlaySoundOnPlayer is not working can you check please?
i heard my sounds just fine yesterday. are you sure the sounds you use are precached? Smile
(06-13-2012, 12:59)pieter Wrote: [ -> ]i heard my sounds just fine yesterday. are you sure the sounds you use are precached? Smile

you dont pre-cache sounds in mw3 plugins. At least you didn't before this update Confused
The RCON isnt working on my Server
I can still login (rcon login saved.), but im unable to use /rcon status etc - it just shows off "]rcon status"
Am i the only one who gets this bug?

Cheers
thats just IW taking a crap on the ports..

only way i got that fixed was by turning the server off, waiting 30 seconds, turning server on again

(06-13-2012, 13:02)estebespt Wrote: [ -> ]
(06-13-2012, 12:59)pieter Wrote: [ -> ]i heard my sounds just fine yesterday. are you sure the sounds you use are precached? Smile

you dont pre-cache sounds in mw3 plugins. At least you didn't before this update Confused

sounds are precached per map, use elevator_bell to test (that one works on any map ive seen sofar)
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