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Full Version: the big show-what-you're-working-on thread
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Glow overload....
my server so i decide what goes on it. and ppl arent leaving so its all good Big Grin

redid the top 15 page (new queries for faster loading) Smile
http://cstrike-03.xs4all.nl/mw3stats.php
(07-24-2012, 01:15)pieter Wrote: [ -> ]my server so i decide what goes on it. and ppl arent leaving so its all good Big Grin

redid the top 15 page (new queries for faster loading) Smile
http://cstrike-03.xs4all.nl/mw3stats.php

went on yours yesterday, !stats nor !thismap worked though. Maybe because it was a new round/map?

anyway can i pick ur brainzzz about the onplayerdamage sound you had going on in there?
Elevator_bell :-)

Also if you neverplayed a full roud. You wont have any stats.
For thismap. You have to have played that map before :-)

You cant make stats from non existent data :-)

It saves scores and regenerates stats and ranks on mapchange. This to prevent lag :-)
(07-24-2012, 06:08)pieter Wrote: [ -> ]Elevator_bell :-)

Also if you neverplayed a full roud. You wont have any stats.
For thismap. You have to have played that map before :-)

You cant make stats from non existent data :-)

It saves scores and regenerates stats and ranks on mapchange. This to prevent lag :-)

http://screencap.net/f/142d17a3.png
hmm works fine now.. probably some sort of hickup Smile

tested in diff browsers and even from remote locations

[Image: 7Avat.png]

also added a !top3 function ingame Smile
Elevator_bell :-) ??

that's the sound after a few kills that sound like you ranked up/ or i think its the sound of new weapon upgrade i dunno.

iv'e tried PlaySoundAtOrigin(new Vector(321, 344, 648), "mp_bomb_plant"); (diff sound obviously) but it didn't trigger.
mp_challenge_completed or something just look in the big list topic Smile
(07-24-2012, 12:54)pieter Wrote: [ -> ]mp_challenge_completed or something just look in the big list topic Smile

mp_level_up
mp_lvl_up
mp_levelup

> random of them is working
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