ItsMods

Full Version: the big show-what-you're-working-on thread
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3 screens? so leet.
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im wokring on a instant image to iwi converter, including a database so it can fix crc too, and will have auto installed too.
so when i finish my program it should do this: pick any jpg, you select the options, pick the name and it fixes the crc then it auto install the created iwi in your mw3 directory, also size and resolution of the image will be "unlocked" so you can change them, for example for a hd texture pack, or at least thats the idea if all works. imagine, it will be epic
You do realize that the IWI format varies slightly between each version right? Make sure to keep that into consideration. The structure information that I posted was mainly for version 8 (MW2 and MW3).
(07-21-2012, 02:28)master131 Wrote: [ -> ]You do realize that the IWI format varies slightly between each version right? Make sure to keep that into consideration. The structure information that I posted was mainly for version 8 (MW2 and MW3).

im doing it only for mw3 and up, or if the mw2 iwi is identical then i will include for mw2 too
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pfft this 'small project' is getting out of controll xD

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@pieter when you will release it?
after i cleanout my code abit i think i have a descent set of features now, just need to test it abit and see how it goes Smile

running the latest testbuild on all 3 XS servers atm sofar got these 3 functions active

!stats - player stats for current server
!thismap - player stats for current map on current server
!rank - player rank for current server

it logs IP, name, xuid, and all score details per round combined with serverID (multiserver support)
reads the MSSQL connectionstring and server id from sv_config

and keeps server info updated in a table asswell (serverid, hostname, lastmapchange, last serverstart)

but i still have a huge problem with players connecting with botched up names, atm i can only use this with ascii name kicker enabled Smile
ingame shot (yes its spammy, and i like it xD)

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