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[Tutorial] Modding, the right way.
#1
crAyon makes no warranty with respect to documents or other information available from this place, assumes no legal liability or responsibility whatsoever for the accuracy, completeness, or usefulness of any such information, and does not represent that its use would not infringe privately owned rights. crAyon disclaims all warranties, express and implied, including the warranties of merchantability and fitness for a particular purpose.
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#2
tl;dr = Don't use _rank.gsc it's nooby.

It seems that the _Rank.gsc is very popular for noobs, don't ask me why...
But it came from the Modern Warfare 2 modding, where the xbox'er and PC modders joined together (Because of no offical mod support)
Agentgod1337, the creator of mod loader, mw2 liberation and so, made a example mod called "Scoutknivez" which used the _rank.gsc.
I think that's the reason why people use the _rank.gsc.

But I'd like to know why there wasn't as many modders in COD4 as there is in MW2/BO...

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#3
I can't stand all the support questions that come from hacking up rank.gsc.

It drives me insane for 2 reasons.

1. If you created your own GSC you would know where everything was
2. If you created your own GSC you wouldn't be asking me that quesiton

I love to help, but I can only help if it's being done the right way.

I can't help you hack up a file that makes no sense to anyone because
you're calling functions 37 times because you're running two rank gsc files.

Sorry, I have been a little on edge since I moved out of my home and
separated from my wife.
crAyon makes no warranty with respect to documents or other information available from this place, assumes no legal liability or responsibility whatsoever for the accuracy, completeness, or usefulness of any such information, and does not represent that its use would not infringe privately owned rights. crAyon disclaims all warranties, express and implied, including the warranties of merchantability and fitness for a particular purpose.
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#4
Crayon mind comming on steam so I can talk to you?
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#5
(08-11-2011, 18:24)Rendflex Wrote: But I'd like to know why there wasn't as many modders in COD4 as there is in MW2/BO...

LOL there are 100 times more cod4/codWAW modders than mw2/BO modders.


Back on topic thanks for this tut. Its about time someone did this because i too was wondering why everyone just jams 3000 lines of extra code into _rank.
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#6
(08-11-2011, 18:32)boe44 Wrote: LOL there are 100 times more cod4/codWAW modders than mw2/BO modders.


Yeah, but these were pro's, and in MW2 there's/were TONS of noobs who tried modding.
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#7
(08-11-2011, 18:32)boe44 Wrote: LOL there are 100 times more cod4/codWAW modders than mw2/BO modders.

Not true the cod4/waw modding community is really small, BO is much bigger

@deadcrayon nice tutorial but you shouldn't use php tags. Now it looks like this:
//Start the required files to "start a game"
mapsmpgametypes_globallogic::init();
mapsmpgametypes_callbacksetup::SetupCallbacks();
mapsmpgametypes_globallogic::SetupCallbacks();
mapsmpgametypes_damagefeedback::init();
mapsmpgametypes_tweakables::init();

use [code= cpp][ /code]
[Image: MaEIQ.png]
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#8
nice tutorial, replaced php tags with c++ tags.
its highlighting either

pls dont use php to highlight C/C++ cause it wont show \ and people are running into trouble when copy pasting

(08-11-2011, 18:32)deadcrayon Wrote: ...
Sorry, I have been a little on edge since I moved out of my home and
separated from my wife.

sounds bad, hope you get over it or you both will find together soon.
thanks for you effort
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#9
(08-11-2011, 19:09)d0h! Wrote: nice tutorial, replaced php tags with c++ tags.
its highlighting either

pls dont use php to highlight C/C++ cause it wont show \ and people are running into trouble when copy pasting

I changed it either right before, or right after you did.

Thanks though.

crAyon makes no warranty with respect to documents or other information available from this place, assumes no legal liability or responsibility whatsoever for the accuracy, completeness, or usefulness of any such information, and does not represent that its use would not infringe privately owned rights. crAyon disclaims all warranties, express and implied, including the warranties of merchantability and fitness for a particular purpose.
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#10
Very nice Tutorial.

Thank you !
Sorry for my English, I'm French...
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