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Full Version: Modding, the right way.
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tl;dr = Don't use _rank.gsc it's nooby.

It seems that the _Rank.gsc is very popular for noobs, don't ask me why...
But it came from the Modern Warfare 2 modding, where the xbox'er and PC modders joined together (Because of no offical mod support)
Agentgod1337, the creator of mod loader, mw2 liberation and so, made a example mod called "Scoutknivez" which used the _rank.gsc.
I think that's the reason why people use the _rank.gsc.

But I'd like to know why there wasn't as many modders in COD4 as there is in MW2/BO...

I can't stand all the support questions that come from hacking up rank.gsc.

It drives me insane for 2 reasons.

1. If you created your own GSC you would know where everything was
2. If you created your own GSC you wouldn't be asking me that quesiton

I love to help, but I can only help if it's being done the right way.

I can't help you hack up a file that makes no sense to anyone because
you're calling functions 37 times because you're running two rank gsc files.

Sorry, I have been a little on edge since I moved out of my home and
separated from my wife.
Crayon mind comming on steam so I can talk to you?
(08-11-2011, 18:24)Rendflex Wrote: [ -> ]But I'd like to know why there wasn't as many modders in COD4 as there is in MW2/BO...

LOL there are 100 times more cod4/codWAW modders than mw2/BO modders.


Back on topic thanks for this tut. Its about time someone did this because i too was wondering why everyone just jams 3000 lines of extra code into _rank.
(08-11-2011, 18:32)boe44 Wrote: [ -> ]LOL there are 100 times more cod4/codWAW modders than mw2/BO modders.


Yeah, but these were pro's, and in MW2 there's/were TONS of noobs who tried modding.
(08-11-2011, 18:32)boe44 Wrote: [ -> ]LOL there are 100 times more cod4/codWAW modders than mw2/BO modders.

Not true the cod4/waw modding community is really small, BO is much bigger

@deadcrayon nice tutorial but you shouldn't use php tags. Now it looks like this:
//Start the required files to "start a game"
mapsmpgametypes_globallogic::init();
mapsmpgametypes_callbacksetup::SetupCallbacks();
mapsmpgametypes_globallogic::SetupCallbacks();
mapsmpgametypes_damagefeedback::init();
mapsmpgametypes_tweakables::init();

use [code= cpp][ /code]
nice tutorial, replaced php tags with c++ tags.
its highlighting either

pls dont use php to highlight C/C++ cause it wont show \ and people are running into trouble when copy pasting

(08-11-2011, 18:32)deadcrayon Wrote: [ -> ]...
Sorry, I have been a little on edge since I moved out of my home and
separated from my wife.

sounds bad, hope you get over it or you both will find together soon.
thanks for you effort
(08-11-2011, 19:09)d0h! Wrote: [ -> ]nice tutorial, replaced php tags with c++ tags.
its highlighting either

pls dont use php to highlight C/C++ cause it wont show \ and people are running into trouble when copy pasting

I changed it either right before, or right after you did.

Thanks though.

Very nice Tutorial.

Thank you !
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