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Tutorial Change Custom Classes
#11
I have been banned only once, the day acl came out. Chet since march 2011.
Now, Im using hax that are detected for 3 months + and never got banned. Fuck yea!
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#12
(10-19-2011, 18:13)OrangePL Wrote: I have been banned only once, the day acl came out. Cheating since march 2011.
Now, Im using hax that are detected for 3 months + and never got banned. Fuck yea!

Because you are a OMA user.
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#13
Hacking is so sad...

@OrangePL can you only win with hacks?
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#14
[Image: u_mad_u_jelly_RE_24paperwings_for_Sharen...07-580.jpg]

Played MW2 legit for almost 700 hrs, and I have more wins that loses Big Grin
So dont be idiot, I bet you dont have aIW installed, who cares if I hack then ?
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#15
Lol, I actually have aIW installed, I never play though.

Also who cares about w/l this is cod. Only k/d is important.
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#16
This is writing I have it in the class, but I get an usp, so what is the problem?
Tried with normal "deserteagle", it worked. But gold no.
Code:
    self setPlayerData( "customClasses", 3, "weaponSetups", 1, "weapon", "deserteaglegold" );
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#17
(06-29-2012, 17:36)TheRaZ Wrote: This is writing I have it in the class, but I get an usp, so what is the problem?
Tried with normal "deserteagle", it worked. But gold no.
Code:
    self setPlayerData( "customClasses", 3, "weaponSetups", 1, "weapon", "deserteaglegold" );

Smile Get into _class.gsc and there is this function and add that:

Code:
isValidSecondary( refString )
{
    switch ( refString )
    {
        case "beretta":
        case "usp":
        case "deserteagle":
        case "coltanaconda":
        case "deserteaglegold": //Added
        case "glock":
        case "beretta393":
        case "pp2000":
        case "tmp":
        case "m79":
        case "rpg":
        case "at4":
        case "stinger":
        case "javelin":
        case "ranger":
        case "model1887":
        case "striker":
        case "aa12":
        case "m1014":
        case "spas12":
        case "onemanarmy":
            return true;
        default:
            assertMsg( "Replacing invalid secondary weapon: " + refString );
            return false;
    }
}
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