Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Request Last survivour
#1
so i can add extra points or weapons, perks etc? has one been released as i haven't come across one.
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

Reply

#2
(09-26-2013, 16:25)hillbilly Wrote: so i can add extra points or weapons, perks etc? has one been released as i haven't come across one.

http://www.itsmods.com/forum/Thread-Rele...class.html

I created a class for detecting the last survivor a while ago, you can try to use that.
Reply

#3
Simple mathematics.

Use GetClients() to get all clients. Then create common variable to save last count of all players and one 'in-method' variable to update players. Then just minus alive players from common count. Obviously it is looped. I did it in my kzm mod. Worked perfectly... but don't forget to reset common variable to reset player count at map start!
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
Reply

#4
Reply

#5
It isn't created by you. But code is good. Also stop adverstising 'hard' shit.
But at least it is gonna work.


This code will crash, add more statement to check player data.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
Reply

#6
(09-26-2013, 17:14)SailorMoon Wrote: It isn't created by you. But code is good. Also stop adverstising 'hard' shit.
But at least it is gonna work.

creator i am lol

(09-26-2013, 17:14)SailorMoon Wrote: It isn't created by you. But code is good. Also stop adverstising 'hard' shit.
But at least it is gonna work.


This code will crash, add more statement to check player data.

i am check code, worked 100% normal.
Reply

#7
(09-26-2013, 17:16)[HARD] Tony. Wrote:
(09-26-2013, 17:14)SailorMoon Wrote: It isn't created by you. But code is good. Also stop adverstising 'hard' shit.
But at least it is gonna work.

creator i am lol

(09-26-2013, 17:14)SailorMoon Wrote: It isn't created by you. But code is good. Also stop adverstising 'hard' shit.
But at least it is gonna work.


This code will crash, add more statement to check player data.

i am check code, worked 100% normal.

Play +5 more hours and see.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
Reply

#8
thankyou all
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

Reply

#9
Code:
if (client.Team == Teams.Allies)
                                        {
                                                ALLIES++;
                                        }
                                        else
                                        {
                                                AXIS++;
                                        }
                                }
                        }
So spectators = axis?
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
Reply

#10
(09-26-2013, 21:17)DidUknowiPwn Wrote:
Code:
if (client.Team == Teams.Allies)
                                        {
                                                ALLIES++;
                                        }
                                        else
                                        {
                                                AXIS++;
                                        }
                                }
                        }
So spectators = axis?

How you will reset value? .. You can't do it in loop. Most method: find mw2 gsc code and port it to c# Troll
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
Reply



Forum Jump:


Users browsing this thread:
2 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2024 Melroy van den Berg.