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Release [contest]Leipe GunGame
#41
very nice mod...but seems have a bug...sometimes the weapon does not change, pleasi fix that
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#42
Press G. Youre talking about grenade-like weapon tier.
[Image: lQDUjba.jpg]
[-] The following 1 user says Thank You to OrangePL for this post:
  • Dountill
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#43
(09-25-2011, 22:48)OrangePL Wrote: Press G. Youre talking about grenade-like weapon tier.

Will be fixed after i have a list with more things to do!
[Image: 41295377.jpg]
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#44
How about adding bot support for this mod?

So you can define how much bots gets spawned and stuff like this.(with custom Dvars)
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#45
(09-15-2011, 13:24)Dountill Wrote:
[Image: banner1spo.jpg]

What?
You all know the regular wagermatch GunGame. I always loved this mode (cod4 mod). When i saw it only concluded 20 weapons i decided to modify it. With succes! The regular GunGame, but a bit tuned.

Including:
-Single Player Weapons
-Raygun
-Modified Minigun (Leipe Gun)
-Grenades (Unlimited Ammo)
-Some text feedback (kills,headshot)
-Special Weapon button ("X") BlushAngel

Tiers:
The total tiers on this release is 60 tiers. Including every weapon from multiplayer and a lot of Single Player guns. 2 Miniguns. 1 regular, 1 modified. Valkery, Grim Reaper. Ray Gun and so on... Just play it Tongue

Starting mod:
I hope everyone already knew this, but for the few who didn't. To start a GunGame, load the mod from the mod menu. Open console and type:
PHP Code:
\g_gametype gun;map_rotate 

[Image: 45744871.png]

doesent work for me for some reason

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#46
Maybe you can be more specific what doesnt work?
[Image: 41295377.jpg]
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#47
(09-29-2011, 23:06)Dountill Wrote: Maybe you can be more specific what doesnt work?

He couldnt launch the mod probably.
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#48
OK installed the mod today and we had fun for two rounds....

1.) Server crashed on second match on Firing Range.
2.) You have to die before you will switch to nade, sticky nade, Molotov. (there may be others but those were the ones we could remember)
3.)No bots?
4.)Would only like to go through each weapon once.... example ballistic, death machine etc...

Other than that we had a blast with the mod. If you can look into these possible fixes we will stick with it.
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#49
You dont have tobdie for molotov. You can just throw them (yes, you indeed keep holding your weapon). The ballistic comes in twice to give people with lower level a change to compete up. Bots can be added by changing your config.if you have problems with that you.can find some tutorial or send me a pm.
We will take a look at some levels + bot support dont know when you can expect it (busy on school).
[Image: 41295377.jpg]
[-] The following 1 user says Thank You to Dountill for this post:
  • d0h!
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#50
(10-21-2011, 08:29)Dountill Wrote: You dont have tobdie for molotov. You can just throw them (yes, you indeed keep holding your weapon). The ballistic comes in twice to give people with lower level a change to compete up. Bots can be added by changing your config.if you have problems with that you.can find some tutorial or send me a pm.
We will take a look at some levels + bot support dont know when you can expect it (busy on school).

That still don't explain why we get stuck on certain weapons till we die. What I'm trying to say is you can not progress in the game if your on certain levels (like the uzi) until you die. You have to wait until you die...

I also don't understand you say you can add bots then the next line you say that your busy w/ school and you don't know when bot support can be expected.... Little confused.
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