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Release Ripping weapons from other games and importing them into black ops [NOT FROM COD]
#31
(09-01-2011, 18:47)rotceh_dnih Wrote: i got it in Smile i was putting in material,~g blahblah insted of material,mtl_ etc..

one problem i work in a z up word in maya so when i thought i had it right i did not and its sidewards lol will fix tomorro but heres some screens
[Image: 2011-09-02_00001.jpg]
[Image: 2011-09-02_00003.jpg]
[Image: 2011-09-02_00002.jpg]

CoD is a Z-up system .. rotate it in Maya to get the right angle
(08-10-2011, 12:58)Pozzuh Wrote:
Se7en Wrote:Stealed, from cod4 mod ...
look who's talking

[Release] Old School Mod v2.2
[Release] Scroll menu

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#32
@rotceh_dnih Nice! This is the proof my tutorial works Tongue
You need to play around a little with the location of j_gun , I got a weapon very similair to yours, try putting it a little more to the left , for example

[Image: 4FmYl.png]
@iAegle With weapons it's all about the tags, it doesn't really matter in what position your weapon is, it could be upside down, it will still show the same thing
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#33
@d0h! its the flak cannon from UT04 Superman

@JariZ hell yea man it works , i caint say for the all of it as i didnt follow it "all" as i only really needed to know how to make to joints but thanks heaps man wouldnt have done it without this tut

as far as my issue goes with the angle of the gun are you sure thats what i have to do because it really felt like i should rotate the gun <---- to the left and lay it on the ground to have upright in my hands?

[Image: flakcannonjoints.png]
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#34
epic, now i can "(
Quote:Pozzuh wrote: "steal"
models ) ... xD
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#35
hehe, luckily I didn't have to go this far to import my TF2 models. :3 Nice job though. Not much of a fan when it comes to creating models. Don't really have much experience in that field.
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
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#36
Fallout 3 / Bulletstorm / Crysis's models are epic Tongue
P.S. We must have Radiant FTW !
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
Reply

#37
(09-02-2011, 14:14)Se7en Wrote: Fallout 3 / Bulletstorm / Crysis's models are epic Tongue
P.S. We must have Radiant FTW !

Crysis 2 textures are in raw .dds format (if you extract the PAK files). Smile
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
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#38
(09-02-2011, 04:43)rotceh_dnih Wrote: @d0h! its the flak cannon from UT04 Superman

@JariZ hell yea man it works , i caint say for the all of it as i didnt follow it "all" as i only really needed to know how to make to joints but thanks heaps man wouldnt have done it without this tut

as far as my issue goes with the angle of the gun are you sure thats what i have to do because it really felt like i should rotate the gun <---- to the left and lay it on the ground to have upright in my hands?

[Image: flakcannonjoints.png]

so? is that right or , i'll have time to play this week i only work on monday but i'l like to know what im doing first Smile
Reply

#39
@rotceh_dnih sorry school this week etc, didnt had to much time to check itsmods etc anyway
I can't really see where your tags are, can you try creating a photo as clearly as mine ?

[Image: 4FmYl.png]
Reply

#40
hey yea here it is

[Image: flakcannonjoints-1.png]
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