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Release Map Editor ALPHA BETA v0.7
#21
Quote:i fixed trench
i can give you Tongue


Only the xmodel please, I will use my texture... Rolleyes
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#22
ok wait.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#23
(09-18-2011, 16:24)Se7en Wrote: ok wait.

Ok waiting U JELLY?
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#24
No flamevar between you, nice
[Image: lQDUjba.jpg]
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#25
(09-18-2011, 19:00)OrangePL Wrote: No flamevar between you, nice

Yea, contest rules... Rolleyes
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#26
Whats the model name for the fridge on nuketown?
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#27
Awesome work, keep it up
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#28
I wouldnt say its a map editor but more of an entity manipulator
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#29
Want to test it out right now. Have to wait untill this evening Sad
[Image: 41295377.jpg]
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#30
(09-19-2011, 01:33)TL-Pwnzer Wrote: Whats the model name for the fridge on nuketown?

IDK but start assetviewer and open up your raw/xmodels folder and search 'nuke' in it and im sure youll find it
[ @Scripts18 plz add this to the mainpost]

How to run the mod
  1. Load the mod
  2. Private Match/Combat training
  3. Gamemodes
  4. Map Editor
  5. Start it up
  6. Choose what you want to be (builder/player)
  7. Hit F for the MapEditor menu
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