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Release Game Type Changer
#11
Here are the languages taken from server executable. The bolded ones are actually used or are real:
english
french
german
italian
spanish
british
russian
polish
korean
taiwanese
japanese
thai
leet
czech
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
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#12
I have updated my first post with a new version, check the change log for the changes.
I now host all my MW3 projects on my private GIT repo
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#13
(01-10-2013, 13:34)SgtLegend Wrote: I have updated my first post with a new version, check the change log for the changes.

Code:
string[] zoneDirectories = Directory.GetDirectories(@<a href="User-zone.html">zone</a>);

You should probably fix that. Wink
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
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#14
(01-11-2013, 02:13)master131 Wrote:
(01-10-2013, 13:34)SgtLegend Wrote: I have updated my first post with a new version, check the change log for the changes.

Code:
string[] zoneDirectories = Directory.GetDirectories(@<a href="User-zone.html">zone</a>);

You should probably fix that. Wink

Not really sure how to since its a forum plugin doing it
I now host all my MW3 projects on my private GIT repo
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#15
@SgtLegend
Maybe use code instead of code=csharp
Anyway nice release Smile
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
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#16
(01-11-2013, 18:47)99IRock Wrote: @SgtLegend
Maybe use code instead of code=csharp
Anyway nice release Smile

I worked out a fix which was to remove the @ symbol since I wasn't escaping anything anyway.
I now host all my MW3 projects on my private GIT repo
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#17
Great plugin, just what i was looking for. I only have one suggestion, remove onPreMapChange method and put its code inside onMapChange, just to make the plugin compatible with older versions of server addon (pls dont bash me about gay serversWink)
[-] The following 1 user says Thank You to yonk for this post:
  • SgtLegend
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#18
Hmmm ... Seems nice. Nice work. funny , i had the same idea but i was too damn lazy to make it Dumb Bitch
[-] The following 1 user says Thank You to OzonE for this post:
  • SgtLegend
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#19
(01-16-2013, 13:25)yonk Wrote: Great plugin, just what i was looking for. I only have one suggestion, remove onPreMapChange method and put its code inside onMapChange, just to make the plugin compatible with older versions of server addon (pls dont bash me about gay serversWink)

I can but I put the sv_maprotation command in the OnPreMapChange method because its a more reliable way to set the playlist back to the original without breaking anything.
I now host all my MW3 projects on my private GIT repo
[-] The following 1 user says Thank You to SgtLegend for this post:
  • SMIRNOFF2096
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#20
(01-18-2013, 03:52)SgtLegend Wrote:
(01-16-2013, 13:25)yonk Wrote: Great plugin, just what i was looking for. I only have one suggestion, remove onPreMapChange method and put its code inside onMapChange, just to make the plugin compatible with older versions of server addon (pls dont bash me about gay serversWink)

I can but I put the sv_maprotation command in the OnPreMapChange method because its a more reliable way to set the playlist back to the original without breaking anything.

Man, i installed ur plugin, but when i set map & mode in common chat, this map & mode become repeat all the time till then I change or delete "gametypechanger" in admin folder. How can I correct it?
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