Thread Rating:
  • 3 Vote(s) - 4.33 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Release Black Ops II GSC Decompiler v1.0
#31
(01-20-2014, 20:47)DidUknowiPwn Wrote: Another crashing gsc: _zm_perks Big Grin

Now it must work.
Reply

#32
Issue in maps/mp/zombies/_zm.gsc, the first couple hundreds are completely fucked.
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
Reply

#33
(01-22-2014, 04:02)DidUknowiPwn Wrote: Issue in maps/mp/zombies/_zm.gsc, the first couple hundreds are completely fucked.

COD VM, use ushort instead short, I forgot about it, now it fixed.
Reply

#34
Any plans for adding multiple files to be done or even a folder?
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
Reply

#35
Weird shit going on in maps\mp\gametypes_zm\_callbacksetup.gsc
Edit; it might just be me... .-.
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
Reply

#36
(02-15-2014, 10:03)Elia51091 Wrote: Thanks but heres an updated version, cheers http://bit.ly/1eZi1YN

Someone check this guy please... VERY suspect... Dumb Bitch

Thanks Barata...
Don't worry if things aren't the way you planned, in the end everything will solve itself...
Reply

#37
lolautoit

http://i.imgur.com/Nm94lc4.png

I'd decompile it, but too damn lazy.
[Image: b_560_95_1.png]
Reply

#38
The fuck is that.
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
Reply

#39
what. here's an updated version -> .|.
Reply

#40
(01-14-2014, 01:10)dtx12 Wrote: if you have issues with for statement, use GSCDecompiler_2.rar.
Changelog v1.0
Else statement fixed and added again, now output should be generally correct.

Changelog v0.91
Fixed issues with switch ( case ) formatting.

Changelog v0.9
Added for statement. Should be generally correct.

Changelog v0.85
Improved performance.
else statement temporary disabled for some reasons.
Fixed external includes (gsc::function).
Fixed bug with parameters.

Credits:
Big thanks to @kokole and @Nukem for file struct and some opcodes.
thanks
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  [Release] Black Ops II/III Sound Studio 1.5.4 master131 99 103,883 12-30-2022, 09:54
Last Post: Fadexz
  [Release] Black Ops II Audio Dumper v6 master131 65 76,067 05-10-2021, 11:10
Last Post: Rise166
  [Release] Black Ops 2 GSC Compiler v3.2 + GSC Loader dtx12 79 76,611 11-12-2020, 13:49
Last Post: Tom97ita
  [Request] Lua Decompiler 30mba 12 12,705 04-24-2020, 13:23
Last Post: Nekochan
  [Release] GDec v1.2 (GSC Decompiler for BO2) master131 57 46,355 07-27-2017, 15:51
Last Post: alexisloic21
  Help Anyone know how to add new weapons for black ops 2 from older version not just s TheUninvited 1 4,737 12-16-2016, 20:57
Last Post: nebulah
  Black Ops 2 .ff Viewer Bully@WiiPlaza 0 6,399 08-29-2015, 23:16
Last Post: Bully@WiiPlaza
  [Request] GSC Decompiler hanso123 2 4,336 07-20-2015, 05:21
Last Post: TheNiceUb3r
Question Black ops 2 Ambient Sound removal Josue 2 5,639 08-13-2014, 15:28
Last Post: Josue
Shocked Call of Duty Black Ops II .ff files tugay12 8 13,773 12-20-2013, 08:35
Last Post: zionite

Forum Jump:


Users browsing this thread:
2 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2024 Melroy van den Berg.