• 3 Vote(s) - 4.67 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Release] Black Ops II Audio Dumper v6
#51
Finally thanks!
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
  Reply
#52
I am trying to find the mercs spawn pep talks but I cannot/ anyone have an idea?

  Reply
#53
Updated to v6.

Refer to the main post for more details.
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
  Reply
#54
(07-08-2013, 10:16)master131 Wrote: Updated to v6.

Refer to the main post for more details.

Smile
  Reply
#55
No longer works. At least, not on Windows 8.
  Reply
#56
(09-08-2013, 20:50)LordMarshal Wrote: No longer works. At least, not on Windows 8.

The screenshot shows that I'm using Windows 8.... Try this tool instead:
http://www.itsmods.com/forum/Thread-Rele...o-1-2.html
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
  Reply
#57
Is this a virus, my Anti-Virus is going mad over this file
  Reply
#58
So I am trying to take the Richtofen sound files from the origins map and use them in Skyrim using this mod: http://www.nexusmods.com/skyrim/mods/51387/?. I have converted the flac files to wav and put them in the correct folder and properly renamed the files for the game, but I don't get any sound in-game.

The converted files all have higher bit rates (705+ kbps) than what I set with the conversion settings. I have used several different audio players to test the sounds and they all play fine until I try and use them in the game. I feel like there is a step I must be missing.

Any help would be appreciated.
  Reply
#59
(03-18-2014, 20:12)spart517 Wrote: So I am trying to take the Richtofen sound files from the origins map and use them in Skyrim using this mod: http://www.nexusmods.com/skyrim/mods/51387/?. I have converted the flac files to wav and put them in the correct folder and properly renamed the files for the game, but I don't get any sound in-game.

The converted files all have higher bit rates (705+ kbps) than what I set with the conversion settings. I have used several different audio players to test the sounds and they all play fine until I try and use them in the game. I feel like there is a step I must be missing.

Any help would be appreciated.

maybe you need in CRC32 fix?
OMA
[Image: One_Man_Army_Bag_render_MW2.PNG]
  Reply
#60
How do i change the files to which ever i want? I already extracted the sabl's & sabs', do i just drop the folders that contain the extracted sounds on the original sound folders? Or how im supposed to do it? all i got so far was a fatal errorMe Gusta
  Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  [Release] Black Ops II/III Sound Studio 1.5.4 master131 99 103,058 12-30-2022, 09:54
Last Post: Fadexz
  [Release] Black Ops 2 GSC Compiler v3.2 + GSC Loader dtx12 79 76,120 11-12-2020, 13:49
Last Post: Tom97ita
  Help Anyone know how to add new weapons for black ops 2 from older version not just s TheUninvited 1 4,706 12-16-2016, 20:57
Last Post: nebulah
  [Release] Black Ops II GSC Decompiler v1.0 dtx12 79 58,478 06-25-2016, 11:57
Last Post: STriVE MoDz
  Black Ops 2 .ff Viewer Bully@WiiPlaza 0 6,354 08-29-2015, 23:16
Last Post: Bully@WiiPlaza
Question Black ops 2 Ambient Sound removal Josue 2 5,606 08-13-2014, 15:28
Last Post: Josue
Shocked Call of Duty Black Ops II .ff files tugay12 8 13,673 12-20-2013, 08:35
Last Post: zionite

Forum Jump:


Users browsing this thread: 1 Guest(s)