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Release Bad Names Kick Plugin v3.0
#61
Forgot to include the fixed source Tongue here it is!
This for banning
Code:
using System; using System.Collections.Generic; using System.Text; using System.IO; using Addon; namespace ClassLibrary1 { public class Class1 : CPlugin { string file = "forbidden.txt"; List<string> fwords = new List<string>(); public override void OnServerLoad() { ServerPrint("BadNames Plugin By OzonE V3 -fixed by DidUknowiPwn and master131 Loaded!"); try { ServerPrint("Forbidden Names: "); refreshwords(); } catch { ServerPrint(file + " not found"); } } public override void OnPlayerConnect(ServerClient Client) { string[] cn = Client.Name.Split(' '); foreach (string x in cn) { if (fwords.Contains(x)) { ServerSay("^1Prevented connection of a ^5Badnamed player!", true); ServerCommand("banclient " + Client.ClientNum); } } } public override ChatType OnSay(string Message, ServerClient Client) { string[] msg = Message.Split(' '); try { if (msg[0] == "!badname" && !fwords.Contains(msg[1])) { string old = ReadFile(file); WriteFile(file, old + " " + msg[1]); TellClient(Client.ClientNum, msg[1] + " added.", true); refreshwords(); return ChatType.ChatNone; } if (msg[0] == "!show") printwords(); } catch { ServerSay(file + " File Is Not Found", true); } return ChatType.ChatAll; } void refreshwords() { try { string[] words = ReadFile(file).Split(' '); foreach (string x in words) { ServerPrint(x + "\n"); fwords.Add(x); } } catch { ServerPrint(file + " Not Found"); } } void printwords() { ServerSay("Forbidden Names: ", true); foreach (string x in fwords) { ServerSay(x, true); } } public string ReadFile(String sFilename) // { string sContent = ""; if (File.Exists(sFilename)) { StreamReader myFile = new StreamReader(sFilename, System.Text.Encoding.Default); sContent = myFile.ReadToEnd(); myFile.Close(); } return sContent; } public void WriteFile(String sFilename, String sLines) { StreamWriter myFile = new StreamWriter(sFilename); myFile.Write(sLines); myFile.Close(); } } }

This is for kicking
Code:
using System; using System.Collections.Generic; using System.Text; using System.IO; using Addon; namespace ClassLibrary1 { public class Class1 : CPlugin { string file = "forbidden.txt"; List<string> fwords = new List<string>(); public override void OnServerLoad() { ServerPrint("BadNames Plugin By OzonE V3 -fixed by DidUknowiPwn and master131 Loaded!"); try { ServerPrint("Forbidden Names: "); refreshwords(); } catch { ServerPrint(file + " not found"); } } public override void OnPlayerConnect(ServerClient Client) { string[] cn = Client.Name.Split(' '); foreach (string x in cn) { if (fwords.Contains(x)) { ServerSay("^1Prevented connection of a ^5Badnamed player!", true); ServerCommand("dropclient " + Client.ClientNum); } } } public override ChatType OnSay(string Message, ServerClient Client) { string[] msg = Message.Split(' '); try { if (msg[0] == "!badname" && !fwords.Contains(msg[1])) { string old = ReadFile(file); WriteFile(file, old + " " + msg[1]); TellClient(Client.ClientNum, msg[1] + " added.", true); refreshwords(); return ChatType.ChatNone; } if (msg[0] == "!show") printwords(); } catch { ServerSay(file + " File Is Not Found", true); } return ChatType.ChatAll; } void refreshwords() { try { string[] words = ReadFile(file).Split(' '); foreach (string x in words) { ServerPrint(x + "\n"); fwords.Add(x); } } catch { ServerPrint(file + " Not Found"); } } void printwords() { ServerSay("Forbidden Names: ", true); foreach (string x in fwords) { ServerSay(x, true); } } public string ReadFile(String sFilename) // { string sContent = ""; if (File.Exists(sFilename)) { StreamReader myFile = new StreamReader(sFilename, System.Text.Encoding.Default); sContent = myFile.ReadToEnd(); myFile.Close(); } return sContent; } public void WriteFile(String sFilename, String sLines) { StreamWriter myFile = new StreamWriter(sFilename); myFile.Write(sLines); myFile.Close(); } } }
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#62
Something I noticed is that if I use the !badname command in-game, it doesn't put the bad name on a new line in the restricted.txt. Instead it puts it next to the last name.

For example, if I !badname player1, player2 and player3, it puts them like this:

player1 player2 player3

Instead of like this:

player1
player2
player3

Will this effect how it works?
[Image: tanksignature.jpg]
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#63
That's how writing in a .txt file is normally. Don't know if you can actually make it go by rows...
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
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#64
you can type in a GetServerCFG line and make it for admins to choose whether kicking or banning function is used, i think this is much better than making two plugins.
Reply

#65
(05-04-2012, 06:13)OzonE Wrote: you can type in a GetServerCFG line and make it for admins to choose whether kicking or banning function is used, i think this is much better than making two plugins.

New update coming out xP?
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
Reply

#66
OzonE you think it's possible to edit the plugin so that the names in the forbidden.txt will be broken by a comma and not a space? Because some people have a space in between their names and we can't use the plugin to ban them :L or how about it would be read like this:
Herp
Derp Lerp
Megustaface
so that each line is a new person, is it possible?
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
Reply

#67
Yes I thinks its Possible, Should'nt be so hard.
Reply

#68
can this be used to kick players with $ or & in their name ? as the mod i'm using isn't working propley.

EDIT
nm, it doesn't
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

Reply

#69
it does'nt?
Reply

#70
(05-13-2012, 12:54)OzonE Wrote: it does'nt?

no, if i have say Gunner$ as a name it doesn't kick, i'm guessing that this is for inputting whole name in like Gunner$ for example rather than looking for an invalid letter as in $.

BRB just gonna test it with latest update of @Nukems.

Nope, seems just looking for a whole name and not individual invalid letters.
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

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